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/ Kompuutteri Kaikille K-CD 2000 #7 / K-CD-2000-07.iso / Missile Command / data1.cab / Program_Executable_Files / Data.mgf / stag_4_0.dat < prev    next >
Text File  |  2000-01-24  |  102KB  |  3,511 lines

  1. [city  6]
  2. offset =        -1000
  3. heading =        -65
  4. angle =        -80.000000
  5. size =        2
  6. type =        0
  7.  
  8. [city  5]
  9. offset =        1000
  10. heading =        0
  11. angle =        -58.000000
  12. size =        0
  13. type =        0
  14.  
  15. [city  4]
  16. offset =        0
  17. heading =        25
  18. angle =        -35.000000
  19. size =        2
  20. type =        0
  21.  
  22. [city  3]
  23. offset =        -600
  24. heading =        180
  25. angle =        -1.000000
  26. size =        0
  27. type =        0
  28.  
  29. [city  2]
  30. offset =        1000
  31. heading =        30
  32. angle =        25.000000
  33. size =        0
  34. type =        0
  35.  
  36. [city  1]
  37. offset =        -1000
  38. heading =        145
  39. angle =        45.000000
  40. size =        2
  41. type =        0
  42.  
  43. [city  0]
  44. offset =        0
  45. heading =        0
  46. angle =        84.000000
  47. size =        0
  48. type =        0
  49.  
  50. [stage]
  51. num_missiles_2 =        28
  52. num_missiles_1 =        24
  53. num_missiles_0 =        20
  54. wave_speed_2 =        2
  55. wave_speed_1 =        2
  56. wave_speed_0 =        1
  57. enemy_pres_4 =        1
  58. enemy_pres_3 =        1
  59. enemy_pres_2 =        1
  60. enemy_pres_1 =        1
  61. enemy_pres_0 =        1
  62. enemy_speed =        6.0
  63. city_dest =            objects\crater09.npf
  64. city_dest_small =        objects\crater09sm.npf
  65. city_large =        objects\city09.npf
  66. city_medium =        objects\city09.npf
  67. city_small =        objects\city09sm.npf
  68. terrain_obj =        objects\World09.npf
  69. sky_obj =            objects\SkyDome09.npf
  70. world_3dvar_8 =        1.000000
  71. world_3dvar_7 =        1.000000
  72. world_3dvar_6 =        1.000000
  73. world_3dvar_5 =        1.000000
  74. world_3dvar_4 =        1.000000
  75. world_3dvar_3 =        240.000000
  76. world_3dvar_2 =        -1.500000
  77. world_3dvar_1 =        0.700000
  78. world_3dvar_0 =        480.000000
  79. fov_deg =            180.000000
  80. numcities =            7
  81. numwaves =            3
  82. numenemies =        6
  83. numsmartbombs =        8
  84. numMIRVs =            6
  85. MIRVwarheads =         3
  86. FogStart         = 45
  87. FogEnd            = 135
  88. FogColorRed     = 200
  89. FogColorGreen     = 215    
  90. FogColorBlue    = 190
  91. cloud_shadow =        Sky09.tex
  92.  
  93. [city  5]
  94. offset =        -800
  95. heading =        -75
  96. angle =        -65.000000
  97. size =        2
  98. type =        0
  99.  
  100. [city  4]
  101. offset =        750
  102. heading =        15
  103. angle =        -48.000000
  104. size =        2
  105. type =        0
  106.  
  107. [city  3]
  108. offset =        1000
  109. heading =        0
  110. angle =        -10.000000
  111. size =        2
  112. type =        0
  113.  
  114. [city  2]
  115. offset =        -1000
  116. heading =        180
  117. angle =        10.000000
  118. size =        0
  119. type =        0
  120.  
  121. [city  1]
  122. offset =        -500
  123. heading =        -105
  124. angle =        35.000000
  125. size =        2
  126. type =        0
  127.  
  128. [city  0]
  129. offset =        0
  130. heading =        20
  131. angle =        70.000000
  132. size =        0
  133. type =        0
  134.  
  135. [stage]
  136. num_missiles_3 =        28
  137. num_missiles_2 =        24
  138. num_missiles_1 =        20
  139. num_missiles_0 =        16
  140. wave_speed_3 =        2
  141. wave_speed_2 =        2
  142. wave_speed_1 =        2
  143. wave_speed_0 =        1
  144. enemy_pres_4 =        0
  145. enemy_pres_3 =        1
  146. enemy_pres_2 =        1
  147. enemy_pres_1 =        1
  148. enemy_pres_0 =        1
  149. enemy_speed =        8.0
  150. city_dest =            objects\crater08.npf
  151. city_dest_small =        objects\crater08sm.npf
  152. city_large =        objects\city08.npf
  153. city_medium =        objects\city08.npf
  154. city_small =        objects\city08sm.npf
  155. terrain_obj =        objects\World08.npf
  156. sky_obj =            objects\SkyDome08.npf
  157. world_3dvar_8 =        1.000000
  158. world_3dvar_7 =        1.000000
  159. world_3dvar_6 =        1.000000
  160. world_3dvar_5 =        1.000000
  161. world_3dvar_4 =        1.000000
  162. world_3dvar_3 =        240.000000
  163. world_3dvar_2 =        -1.500000
  164. world_3dvar_1 =        0.700000
  165. world_3dvar_0 =        480.000000
  166. fov_deg =            150.000000
  167. numcities =            6
  168. numwaves =            4
  169. numenemies =        5
  170. numsmartbombs =        6
  171. numMIRVs =            6
  172. MIRVwarheads =         2
  173. FogStart         = 55
  174. FogEnd            = 150
  175. FogColorRed     = 200
  176. FogColorGreen     = 205    
  177. FogColorBlue    = 180
  178. cloud_shadow =        Sky08.tex
  179.  
  180. [city  5]
  181. offset =        0
  182. heading =        -90
  183. angle =        -71.000000
  184. size =        2
  185. type =        0
  186.  
  187. [city  4]
  188. offset =        1000
  189. heading =        135
  190. angle =        -50.000000
  191. size =        0
  192. type =        0
  193.  
  194. [city  3]
  195. offset =        -750
  196. heading =        -40
  197. angle =        -21.000000
  198. size =        0
  199. type =        0
  200.  
  201. [city  2]
  202. offset =        -1000
  203. heading =        -80
  204. angle =        18.000000
  205. size =        2
  206. type =        0
  207.  
  208. [city  1]
  209. offset =        1000
  210. heading =        -10
  211. angle =        38.000000
  212. size =        2
  213. type =        0
  214.  
  215. [city  0]
  216. offset =        0
  217. heading =        35
  218. angle =        68.000000
  219. size =        0
  220. type =        0
  221.  
  222. [stage]
  223. num_missiles_2 =        24
  224. num_missiles_1 =        20
  225. num_missiles_0 =        16
  226. wave_speed_2 =        2
  227. wave_speed_1 =        1
  228. wave_speed_0 =        1
  229. enemy_pres_4 =        0
  230. enemy_pres_3 =        1
  231. enemy_pres_2 =        1
  232. enemy_pres_1 =        1
  233. enemy_pres_0 =        1
  234. enemy_speed =        8.0
  235. city_dest =            objects\crater07.npf
  236. city_dest_small =        objects\crater07sm.npf
  237. city_large =        objects\city07.npf
  238. city_medium =        objects\city07.npf
  239. city_small =        objects\city07sm.npf
  240. terrain_obj =        objects\World07.npf
  241. sky_obj =            objects\SkyDome07.npf
  242. world_3dvar_8 =        1.000000
  243. world_3dvar_7 =        1.000000
  244. world_3dvar_6 =        1.000000
  245. world_3dvar_5 =        1.000000
  246. world_3dvar_4 =        1.000000
  247. world_3dvar_3 =        240.000000
  248. world_3dvar_2 =        -1.500000
  249. world_3dvar_1 =        0.700000
  250. world_3dvar_0 =        480.000000
  251. fov_deg =            150.000000
  252. numcities =            6
  253. numwaves =            3
  254. numenemies =        5
  255. numsmartbombs =        6
  256. numMIRVs =            5
  257. MIRVwarheads =         2
  258. FogStart         = 45
  259. FogEnd            = 140
  260. FogColorRed     = 175
  261. FogColorGreen     = 160    
  262. FogColorBlue    = 125
  263. SkyDirection = 90
  264. cloud_shadow =        Sky07.tex
  265.  
  266. [city  4]
  267. offset =        -1000
  268. heading =        -15
  269. angle =        -65.000000
  270. size =        2
  271. type =        0
  272.  
  273. [city  3]
  274. offset =        500
  275. heading =        180
  276. angle =        -15.000000
  277. size =        0
  278. type =        0
  279.  
  280. [city  2]
  281. offset =        800
  282. heading =        90
  283. angle =        18.000000
  284. size =        2
  285. type =        0
  286.  
  287. [city  1]
  288. offset =        -1000
  289. heading =        0
  290. angle =        48.000000
  291. size =        2
  292. type =        0
  293.  
  294. [city  0]
  295. offset =        0
  296. heading =        -135
  297. angle =        70.000000
  298. size =        0
  299. type =        0
  300.  
  301. [stage]
  302. num_missiles_2 =        24
  303. num_missiles_1 =        20
  304. num_missiles_0 =        16
  305. wave_speed_2 =        1
  306. wave_speed_1 =        1
  307. wave_speed_0 =        1
  308. enemy_pres_4 =        0
  309. enemy_pres_3 =        1
  310. enemy_pres_2 =        1
  311. enemy_pres_1 =        1
  312. enemy_pres_0 =        1
  313. enemy_speed =        8.0
  314. city_dest =            objects\crater06.npf
  315. city_dest_small =        objects\crater06sm.npf
  316. city_large =        objects\city06.npf
  317. city_medium =        objects\city06.npf
  318. city_small =        objects\city06sm.npf
  319. terrain_obj =        objects\World06.npf
  320. sky_obj =            objects\SkyDome06.npf
  321. world_3dvar_8 =        1.000000
  322. world_3dvar_7 =        1.000000
  323. world_3dvar_6 =        1.000000
  324. world_3dvar_5 =        1.000000
  325. world_3dvar_4 =        1.000000
  326. world_3dvar_3 =        240.000000
  327. world_3dvar_2 =        -1.500000
  328. world_3dvar_1 =        0.700000
  329. world_3dvar_0 =        480.000000
  330. fov_deg =            150.000000
  331. numcities =            5
  332. numwaves =            3
  333. numenemies =        5
  334. numsmartbombs =        6
  335. numMIRVs =            5
  336. MIRVwarheads =         2
  337. FogStart         = 30
  338. FogEnd            = 125
  339. FogColorRed     = 125
  340. FogColorGreen     = 85    
  341. FogColorBlue    = 75
  342. cloud_shadow =        Sky06.tex
  343.  
  344. [city  5]
  345. offset =        -1000
  346. heading =        150
  347. angle =        -58.000000
  348. size =        2
  349. type =        0
  350.  
  351. [city  4]
  352. offset =        1000
  353. heading =        -45
  354. angle =        -45.000000
  355. size =        0
  356. type =        0
  357.  
  358. [city  3]
  359. offset =        500
  360. heading =        0
  361. angle =        -15.000000
  362. size =        2
  363. type =        0
  364.  
  365. [city  2]
  366. offset =        -1000
  367. heading =        60
  368. angle =        12.000000
  369. size =        0
  370. type =        0
  371.  
  372. [city  1]
  373. offset =        -1000
  374. heading =        180
  375. angle =        32.000000
  376. size =        0
  377. type =        0
  378.  
  379. [city  0]
  380. offset =        1000
  381. heading =        30
  382. angle =        57.000000
  383. size =        2
  384. type =        0
  385.  
  386. [stage]
  387. num_missiles_3 =        20
  388. num_missiles_2 =        18
  389. num_missiles_1 =        16
  390. num_missiles_0 =        14
  391. wave_speed_3 =        1
  392. wave_speed_2 =        1
  393. wave_speed_1 =        1
  394. wave_speed_0 =        1
  395. enemy_pres_4 =        0
  396. enemy_pres_3 =        0
  397. enemy_pres_2 =        1
  398. enemy_pres_1 =        1
  399. enemy_pres_0 =        1
  400. enemy_speed =        8.0
  401. city_dest =            objects\crater05.npf
  402. city_dest_small =        objects\crater05sm.npf
  403. city_large =        objects\city05.npf
  404. city_medium =        objects\city05.npf
  405. city_small =        objects\city05sm.npf
  406. terrain_obj =        objects\World05.npf
  407. sky_obj =            objects\SkyDome05.npf
  408. world_3dvar_8 =        1.000000
  409. world_3dvar_7 =        1.000000
  410. world_3dvar_6 =        1.000000
  411. world_3dvar_5 =        1.000000
  412. world_3dvar_4 =        1.000000
  413. world_3dvar_3 =        240.000000
  414. world_3dvar_2 =        -1.500000
  415. world_3dvar_1 =        0.700000
  416. world_3dvar_0 =        480.000000
  417. fov_deg =            120.000000
  418. numcities =            6
  419. numwaves =            4
  420. numenemies =        4
  421. numsmartbombs =        5
  422. numMIRVs =            4
  423. MIRVwarheads =         2
  424. FogStart         = 35
  425. FogEnd            = 200
  426. FogColorRed     = 255
  427. FogColorGreen     = 255    
  428. FogColorBlue    = 255
  429. cloud_shadow =        Sky05.tex
  430.  
  431. [city  5]
  432. offset =        1000
  433. heading =        -135
  434. angle =        -55.000000
  435. size =        0
  436. type =        0
  437.  
  438. [city  4]
  439. offset =        -1000
  440. heading =        0
  441. angle =        -37.000000
  442. size =        2
  443. type =        0
  444.  
  445. [city  3]
  446. offset =        -600
  447. heading =        105
  448. angle =        -1.000000
  449. size =        0
  450. type =        0
  451.  
  452. [city  2]
  453. offset =        1000
  454. heading =        5
  455. angle =        14.000000
  456. size =        0
  457. type =        0
  458.  
  459. [city  1]
  460. offset =        -1000
  461. heading =        -65
  462. angle =        32.000000
  463. size =        2
  464. type =        0
  465.  
  466. [city  0]
  467. offset =        0
  468. heading =        105
  469. angle =        57.000000
  470. size =        0
  471. type =        0
  472.  
  473. [stage]
  474. wave_speed_3 =        2
  475. wave_speed_2 =        2
  476. wave_speed_1 =        1
  477. wave_speed_0 =        1
  478. enemy_pres_4 =        0
  479. enemy_pres_3 =        0
  480. enemy_pres_2 =        1
  481. enemy_pres_1 =        1
  482. enemy_pres_0 =        1
  483. city_dest =            objects\crater04.npf
  484. city_dest_small =        objects\crater04sm.npf
  485. city_large =        objects\city04.npf
  486. city_medium =        objects\city04.npf
  487. city_small =        objects\city04sm.npf
  488. terrain_obj =        objects\World04.npf
  489. sky_obj =        objects\SkyDome04.npf
  490. world_3dvar_8 =        1.000000
  491. world_3dvar_7 =        1.000000
  492. world_3dvar_6 =        1.000000
  493. world_3dvar_5 =        1.000000
  494. world_3dvar_4 =        1.000000
  495. world_3dvar_3 =        240.000000
  496. world_3dvar_2 =        -1.500000
  497. world_3dvar_1 =        0.700000
  498. world_3dvar_0 =        480.000000
  499. fov_deg =        120.000000
  500. numcities =        6
  501. numwaves =        3
  502. numenemies =        4
  503. numsmartbombs =        4
  504. FogStart         = 55
  505. FogEnd            = 175
  506. FogColorRed     = 150
  507. FogColorGreen     = 185    
  508. FogColorBlue    = 200
  509.  
  510.  
  511. [city  4]
  512. offset =        -250
  513. heading =        0
  514. angle =        -40.000000
  515. size =        2
  516. type =        0
  517.  
  518. [city  3]
  519. offset =        1000
  520. heading =        45
  521. angle =        -24.000000
  522. size =        2
  523. type =        0
  524.  
  525. [city  2]
  526. offset =        700
  527. heading =        180
  528. angle =        0.000000
  529. size =        0
  530. type =        0
  531.  
  532. [city  1]
  533. offset =        -1000
  534. heading =        -60
  535. angle =        26.000000
  536. size =        2
  537. type =        0
  538.  
  539. [city  0]
  540. offset =        1000
  541. heading =        -135
  542. angle =        41.000000
  543. size =        0
  544. type =        0
  545.  
  546. [stage]
  547. num_missiles_3 =        18
  548. num_missiles_2 =        16
  549. num_missiles_1 =        14
  550. num_missiles_0 =        12
  551. wave_speed_3 =        1
  552. wave_speed_2 =        1
  553. wave_speed_1 =        0
  554. wave_speed_0 =        0
  555. enemy_pres_4 =        0
  556. enemy_pres_3 =        0
  557. enemy_pres_2 =        0
  558. enemy_pres_1 =        1
  559. enemy_pres_0 =        1
  560. enemy_speed =        10.0
  561. city_dest =            objects\crater03.npf
  562. city_dest_small =        objects\crater03sm.npf
  563. city_large =        objects\city03.npf
  564. city_medium =        objects\city03.npf
  565. city_small =        objects\city03sm.npf
  566. terrain_obj =        objects\World03.npf
  567. sky_obj =            objects\SkyDome03.npf
  568. world_3dvar_8 =        1.000000
  569. world_3dvar_7 =        1.000000
  570. world_3dvar_6 =        1.000000
  571. world_3dvar_5 =        1.000000
  572. world_3dvar_4 =        1.000000
  573. world_3dvar_3 =        240.000000
  574. world_3dvar_2 =        -1.500000
  575. world_3dvar_1 =        0.700000
  576. world_3dvar_0 =        480.000000
  577. fov_deg =            90.000000
  578. numcities =            5
  579. numwaves =            4
  580. numenemies =        3
  581. numsmartbombs =        0
  582. numMIRVs =            3
  583. MIRVwarheads =         1
  584. FogStart         = 75
  585. FogEnd            = 200
  586. FogColorRed     = 150
  587. FogColorGreen     = 125    
  588. FogColorBlue    = 200
  589. cloud_shadow =        Sky03.tex
  590.  
  591. [city  4]
  592. offset =        650
  593. heading =        60
  594. angle =        -39.000000
  595. size =        0
  596. type =        0
  597.  
  598. [city  3]
  599. offset =        -1000
  600. heading =        -30
  601. angle =        -20.000000
  602. size =        0
  603. type =        0
  604.  
  605. [city  2]
  606. offset =        1000
  607. heading =        0
  608. angle =        -5.000000
  609. size =        2
  610. type =        0
  611.  
  612. [city  1]
  613. offset =        300
  614. heading =        165
  615. angle =        24.000000
  616. size =        0
  617. type =        0
  618.  
  619. [city  0]
  620. offset =        -800
  621. heading =        -75
  622. angle =        39.000000
  623. size =        2
  624. type =        0
  625.  
  626. [stage]
  627. num_missiles_2 =        16
  628. num_missiles_1 =        14
  629. num_missiles_0 =        12
  630. wave_speed_2 =        1
  631. wave_speed_1 =        0
  632. wave_speed_0 =        0
  633. enemy_pres_4 =        0
  634. enemy_pres_3 =        0
  635. enemy_pres_2 =        0
  636. enemy_pres_1 =        1
  637. enemy_pres_0 =        1
  638. enemy_speed =        10.0
  639. city_dest =            objects\crater02.npf
  640. city_dest_small =        objects\crater02sm.npf
  641. city_large =        objects\city02.npf
  642. city_medium =        objects\city02.npf
  643. city_small =        objects\city02Sm.npf
  644. terrain_obj =        objects\World02.npf
  645. sky_obj =            objects\SkyDome02.npf
  646. world_3dvar_8 =        1.000000
  647. world_3dvar_7 =        1.000000
  648. world_3dvar_6 =        1.000000
  649. world_3dvar_5 =        1.000000
  650. world_3dvar_4 =        1.500000
  651. world_3dvar_3 =        240.000000
  652. world_3dvar_2 =        -1.500000
  653. world_3dvar_1 =        0.700000
  654. world_3dvar_0 =        480.000000
  655. fov_deg =            90.000000
  656. numcities =            5
  657. numwaves =            3
  658. numenemies =        3
  659. numsmartbombs =        0
  660. numMIRVs =            2
  661. MIRVwarheads =         1
  662. FogStart         = 10
  663. FogEnd            = 150
  664. FogColorRed     = 255
  665. FogColorGreen     = 200    
  666. FogColorBlue    = 190
  667. SkyDirection    = 90
  668. cloud_shadow =        Sky02.tex
  669.  
  670. [city  4]
  671. offset =        500
  672. heading =        128
  673. angle =        -32.000000
  674. size =        0
  675. type =        0
  676.  
  677. [city  3]
  678. offset =        -1000
  679. heading =        -15
  680. angle =        -15.000000
  681. size =        2
  682. type =        0
  683.  
  684. [city  2]
  685. offset =        1000
  686. heading =        60
  687. angle =        0.000000
  688. size =        0
  689. type =        0
  690.  
  691. [city  1]
  692. offset =        -500
  693. heading =        205
  694. angle =        16.000000
  695. size =        0
  696. type =        0
  697.  
  698. [city  0]
  699. offset =        750
  700. heading =        -25
  701. angle =        33.000000
  702. size =        2
  703. type =        0
  704.  
  705. [stage]
  706. num_missiles_2 =        14
  707. num_missiles_1 =        12
  708. num_missiles_0 =        10
  709. wave_speed_2 =        0
  710. wave_speed_1 =        0
  711. wave_speed_0 =        0
  712. enemy_pres_4 =        0
  713. enemy_pres_3 =        0
  714. enemy_pres_2 =        0
  715. enemy_pres_1 =        0
  716. enemy_pres_0 =        1
  717. enemy_speed =        12.0
  718. city_dest =            objects\crater01.npf
  719. city_dest_small =        objects\crater01sm.npf
  720. city_large =        objects\city01.npf
  721. city_medium =        objects\city01.npf
  722. city_small =        objects\city01Sm.npf
  723. terrain_obj =        objects\world01.npf
  724. sky_obj =            objects\SkyDome01.npf
  725. cloud_shadow =        CloudShadow00.pcx
  726. world_3dvar_8 =        1.000000
  727. world_3dvar_7 =        1.000000
  728. world_3dvar_6 =        1.000000
  729. world_3dvar_5 =        1.000000
  730. world_3dvar_4 =        1.500000
  731. world_3dvar_3 =        240.000000
  732. world_3dvar_2 =        -1.500000
  733. world_3dvar_1 =        0.700000
  734. world_3dvar_0 =        480.000000
  735. fov_deg =            80.000000
  736. numcities =            5
  737. numwaves =            3
  738. numenemies =        2
  739. numsmartbombs =        0
  740. numMIRVs =            1
  741. MIRVwarheads =         1
  742. FogStart         = 30
  743. FogEnd            = 175
  744. FogColorRed     = 150
  745. FogColorGreen     = 90    
  746. FogColorBlue    = 0
  747. cloud_shadow =        Sky01.tex
  748.  
  749. [city  3]
  750. offset =        0
  751. heading =        55
  752. angle =        -30.000000
  753. size =        0
  754. type =        0
  755.  
  756. [city  2]
  757. offset =        0
  758. heading =        -20
  759. angle =        -10.000000
  760. size =        2
  761. type =        0
  762.  
  763. [city  1]
  764. offset =        0
  765. heading =        180
  766. angle =        10.000000
  767. size =        2
  768. type =        0
  769.  
  770. [city  0]
  771. offset =        0
  772. heading =        -20
  773. angle =        30.000000
  774. size =        0
  775. type =        0
  776.  
  777. [stage]
  778. num_missiles_1 =        12
  779. num_missiles_0 =        10
  780. wave_speed_1 =        0
  781. wave_speed_0 =        0
  782. enemy_pres_4 =        0
  783. enemy_pres_3 =        0
  784. enemy_pres_2 =        0
  785. enemy_pres_1 =        0
  786. enemy_pres_0 =        0
  787. enemy_speed =        12.0
  788. city_dest =            objects\crater00.npf
  789. city_dest_small =        objects\crater00sm.npf
  790. city_large =        objects\city00.npf
  791. city_medium =        objects\city00.npf
  792. city_small =        objects\city00Sm.npf
  793. terrain_obj =        Objects\World00.npf
  794. sky_obj =            Objects\SkyDome00.npf
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  796. world_3dvar_7 =        1.000000
  797. world_3dvar_6 =        1.000000
  798. world_3dvar_5 =        1.000000
  799. world_3dvar_4 =        0.850000
  800. world_3dvar_3 =        150.000000
  801. world_3dvar_2 =        -1.500000
  802. world_3dvar_1 =        0.700000
  803. world_3dvar_0 =        480.000000
  804. fov_deg =            75.000000
  805. numcities =            4
  806. numwaves =            2
  807. numenemies =        0
  808. numsmartbombs =        0
  809. numMIRVs =            0
  810. MIRVwarheads =         0
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  812. FogEnd            = 115
  813. FogColorRed     = 255
  814. FogColorGreen     = 255    
  815. FogColorBlue    = 255
  816. cloud_shadow =        Sky00.tex
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  1083. anim_state0_frame =        1
  1084. image_state0_name =        GreenLight.mgs
  1085. image_state0_flags =        2
  1086. action_state4 =        
  1087. action_state3 =        
  1088. action_state2 =        
  1089. action_state1 =        
  1090. action_state0 =        
  1091. slug_state4_name =        
  1092. snd_state4_enablesndid =        0
  1093. snd_state4_sndid =        0
  1094. snd_state4_id =        0
  1095. snd_state4_loop =        1
  1096. snd_state4_name =        
  1097. spot_clrstate4 =        0
  1098. slug_state3_name =        
  1099. snd_state3_enablesndid =        0
  1100. snd_state3_sndid =        0
  1101. snd_state3_id =        0
  1102. snd_state3_loop =        1
  1103. snd_state3_name =        
  1104. spot_clrstate3 =        0
  1105. slug_state2_name =        
  1106. snd_state2_enablesndid =        0
  1107. snd_state2_sndid =        0
  1108. snd_state2_id =        0
  1109. snd_state2_loop =        1
  1110. snd_state2_name =        
  1111. spot_clrstate2 =        0
  1112. slug_state1_name =        
  1113. snd_state1_enablesndid =        0
  1114. snd_state1_sndid =        0
  1115. snd_state1_id =        0
  1116. snd_state1_loop =        1
  1117. snd_state1_name =        
  1118. spot_clrstate1 =        0
  1119. slug_state0_name =        
  1120. snd_state0_enablesndid =        0
  1121. snd_state0_sndid =        0
  1122. snd_state0_id =        0
  1123. snd_state0_loop =        1
  1124. snd_state0_name =        
  1125. spot_clrstate0 =        0
  1126. spot_description =        
  1127. spot_rect =        98 237 115 254
  1128. spot_groupid =        0
  1129. spot_linkid =        0
  1130. spot_id =        65567
  1131. spot_type =        1
  1132. spot_flags =        1
  1133.  
  1134. [obj1001e]
  1135. anim_state4_loop =        0
  1136. anim_state4_tick =        0
  1137. anim_state4_type =        0
  1138. anim_state4_frame =        0
  1139. image_state4_name =        
  1140. image_state4_flags =        0
  1141. anim_state3_loop =        0
  1142. anim_state3_tick =        0
  1143. anim_state3_type =        0
  1144. anim_state3_frame =        0
  1145. image_state3_name =        
  1146. image_state3_flags =        0
  1147. anim_state2_loop =        0
  1148. anim_state2_tick =        0
  1149. anim_state2_type =        0
  1150. anim_state2_frame =        0
  1151. image_state2_name =        
  1152. image_state2_flags =        0
  1153. anim_state1_loop =        0
  1154. anim_state1_tick =        0
  1155. anim_state1_type =        0
  1156. anim_state1_frame =        0
  1157. image_state1_name =        
  1158. image_state1_flags =        0
  1159. anim_state0_loop =        -1
  1160. anim_state0_tick =        60
  1161. anim_state0_type =        0
  1162. anim_state0_frame =        0
  1163. image_state0_name =        FE_Light.mgs
  1164. image_state0_flags =        2
  1165. action_state4 =        
  1166. action_state3 =        
  1167. action_state2 =        
  1168. action_state1 =        
  1169. action_state0 =        
  1170. slug_state4_name =        
  1171. snd_state4_enablesndid =        0
  1172. snd_state4_sndid =        0
  1173. snd_state4_id =        0
  1174. snd_state4_loop =        1
  1175. snd_state4_name =        
  1176. spot_clrstate4 =        0
  1177. slug_state3_name =        
  1178. snd_state3_enablesndid =        0
  1179. snd_state3_sndid =        0
  1180. snd_state3_id =        0
  1181. snd_state3_loop =        1
  1182. snd_state3_name =        
  1183. spot_clrstate3 =        0
  1184. slug_state2_name =        
  1185. snd_state2_enablesndid =        0
  1186. snd_state2_sndid =        0
  1187. snd_state2_id =        0
  1188. snd_state2_loop =        1
  1189. snd_state2_name =        
  1190. spot_clrstate2 =        0
  1191. slug_state1_name =        
  1192. snd_state1_enablesndid =        0
  1193. snd_state1_sndid =        0
  1194. snd_state1_id =        0
  1195. snd_state1_loop =        1
  1196. snd_state1_name =        
  1197. spot_clrstate1 =        0
  1198. slug_state0_name =        
  1199. snd_state0_enablesndid =        0
  1200. snd_state0_sndid =        0
  1201. snd_state0_id =        0
  1202. snd_state0_loop =        1
  1203. snd_state0_name =        
  1204. spot_clrstate0 =        0
  1205. spot_description =        
  1206. spot_rect =        98 259 115 276
  1207. spot_groupid =        0
  1208. spot_linkid =        0
  1209. spot_id =        65566
  1210. spot_type =        1
  1211. spot_flags =        1
  1212.  
  1213. [obj1001d]
  1214. text_name =        
  1215. text_id =        0
  1216. text_fontid =        4
  1217. action_state4 =        
  1218. action_state3 =        
  1219. action_state2 =        
  1220. action_state1 =        
  1221. action_state0 =        
  1222. slug_state4_name =        
  1223. snd_state4_enablesndid =        0
  1224. snd_state4_sndid =        0
  1225. snd_state4_id =        0
  1226. snd_state4_loop =        1
  1227. snd_state4_name =        
  1228. spot_clrstate4 =        0
  1229. slug_state3_name =        
  1230. snd_state3_enablesndid =        0
  1231. snd_state3_sndid =        0
  1232. snd_state3_id =        0
  1233. snd_state3_loop =        1
  1234. snd_state3_name =        
  1235. spot_clrstate3 =        0
  1236. slug_state2_name =        
  1237. snd_state2_enablesndid =        0
  1238. snd_state2_sndid =        0
  1239. snd_state2_id =        0
  1240. snd_state2_loop =        1
  1241. snd_state2_name =        
  1242. spot_clrstate2 =        0
  1243. slug_state1_name =        
  1244. snd_state1_enablesndid =        0
  1245. snd_state1_sndid =        0
  1246. snd_state1_id =        0
  1247. snd_state1_loop =        1
  1248. snd_state1_name =        
  1249. spot_clrstate1 =        0
  1250. slug_state0_name =        
  1251. snd_state0_enablesndid =        0
  1252. snd_state0_sndid =        0
  1253. snd_state0_id =        0
  1254. snd_state0_loop =        1
  1255. snd_state0_name =        
  1256. spot_clrstate0 =        12615680
  1257. spot_description =        
  1258. spot_rect =        258 349 281 368
  1259. spot_groupid =        0
  1260. spot_linkid =        0
  1261. spot_id =        65565
  1262. spot_type =        2
  1263. spot_flags =        0
  1264.  
  1265. [obj1001c]
  1266. text_name =        
  1267. text_id =        0
  1268. text_fontid =        4
  1269. action_state4 =        
  1270. action_state3 =        
  1271. action_state2 =        
  1272. action_state1 =        
  1273. action_state0 =        
  1274. slug_state4_name =        
  1275. snd_state4_enablesndid =        0
  1276. snd_state4_sndid =        0
  1277. snd_state4_id =        0
  1278. snd_state4_loop =        1
  1279. snd_state4_name =        
  1280. spot_clrstate4 =        0
  1281. slug_state3_name =        
  1282. snd_state3_enablesndid =        0
  1283. snd_state3_sndid =        0
  1284. snd_state3_id =        0
  1285. snd_state3_loop =        1
  1286. snd_state3_name =        
  1287. spot_clrstate3 =        0
  1288. slug_state2_name =        
  1289. snd_state2_enablesndid =        0
  1290. snd_state2_sndid =        0
  1291. snd_state2_id =        0
  1292. snd_state2_loop =        1
  1293. snd_state2_name =        
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  1295. slug_state1_name =        
  1296. snd_state1_enablesndid =        0
  1297. snd_state1_sndid =        0
  1298. snd_state1_id =        0
  1299. snd_state1_loop =        1
  1300. snd_state1_name =        
  1301. spot_clrstate1 =        0
  1302. slug_state0_name =        
  1303. snd_state0_enablesndid =        0
  1304. snd_state0_sndid =        0
  1305. snd_state0_id =        0
  1306. snd_state0_loop =        1
  1307. snd_state0_name =        
  1308. spot_clrstate0 =        12615680
  1309. spot_description =        
  1310. spot_rect =        200 349 257 368
  1311. spot_groupid =        0
  1312. spot_linkid =        0
  1313. spot_id =        65564
  1314. spot_type =        2
  1315. spot_flags =        0
  1316.  
  1317. [obj10017]
  1318. text_name =        
  1319. text_id =        0
  1320. text_fontid =        3
  1321. action_state4 =        
  1322. action_state3 =        
  1323. action_state2 =        
  1324. action_state1 =        
  1325. action_state0 =        
  1326. slug_state4_name =        
  1327. snd_state4_enablesndid =        0
  1328. snd_state4_sndid =        0
  1329. snd_state4_id =        0
  1330. snd_state4_loop =        1
  1331. snd_state4_name =        
  1332. spot_clrstate4 =        0
  1333. slug_state3_name =        
  1334. snd_state3_enablesndid =        0
  1335. snd_state3_sndid =        0
  1336. snd_state3_id =        0
  1337. snd_state3_loop =        1
  1338. snd_state3_name =        
  1339. spot_clrstate3 =        0
  1340. slug_state2_name =        
  1341. snd_state2_enablesndid =        0
  1342. snd_state2_sndid =        0
  1343. snd_state2_id =        0
  1344. snd_state2_loop =        1
  1345. snd_state2_name =        
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  1347. slug_state1_name =        
  1348. snd_state1_enablesndid =        0
  1349. snd_state1_sndid =        0
  1350. snd_state1_id =        0
  1351. snd_state1_loop =        1
  1352. snd_state1_name =        
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  1354. slug_state0_name =        
  1355. snd_state0_enablesndid =        0
  1356. snd_state0_sndid =        0
  1357. snd_state0_id =        0
  1358. snd_state0_loop =        1
  1359. snd_state0_name =        
  1360. spot_clrstate0 =        12615680
  1361. spot_description =        3D_DETAIL_TEXT
  1362. spot_rect =        289 301 449 320
  1363. spot_groupid =        0
  1364. spot_linkid =        0
  1365. spot_id =        65559
  1366. spot_type =        2
  1367. spot_flags =        0
  1368.  
  1369. [obj10016]
  1370. text_name =        
  1371. text_id =        0
  1372. text_fontid =        3
  1373. action_state4 =        
  1374. action_state3 =        
  1375. action_state2 =        
  1376. action_state1 =        
  1377. action_state0 =        
  1378. slug_state4_name =        
  1379. snd_state4_enablesndid =        0
  1380. snd_state4_sndid =        0
  1381. snd_state4_id =        0
  1382. snd_state4_loop =        1
  1383. snd_state4_name =        
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  1385. slug_state3_name =        
  1386. snd_state3_enablesndid =        0
  1387. snd_state3_sndid =        0
  1388. snd_state3_id =        0
  1389. snd_state3_loop =        1
  1390. snd_state3_name =        
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  1392. slug_state2_name =        
  1393. snd_state2_enablesndid =        0
  1394. snd_state2_sndid =        0
  1395. snd_state2_id =        0
  1396. snd_state2_loop =        1
  1397. snd_state2_name =        
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  1399. slug_state1_name =        
  1400. snd_state1_enablesndid =        0
  1401. snd_state1_sndid =        0
  1402. snd_state1_id =        0
  1403. snd_state1_loop =        1
  1404. snd_state1_name =        
  1405. spot_clrstate1 =        0
  1406. slug_state0_name =        
  1407. snd_state0_enablesndid =        0
  1408. snd_state0_sndid =        0
  1409. snd_state0_id =        0
  1410. snd_state0_loop =        1
  1411. snd_state0_name =        
  1412. spot_clrstate0 =        12615680
  1413. spot_description =        3D_GAMMA_TEXT
  1414. spot_rect =        288 243 434 262
  1415. spot_groupid =        0
  1416. spot_linkid =        0
  1417. spot_id =        65558
  1418. spot_type =        2
  1419. spot_flags =        0
  1420.  
  1421. [obj10014]
  1422. scroller_page =        10
  1423. scroller_max =        100
  1424. scroller_link =        0
  1425. action_state4 =        
  1426. action_state3 =        
  1427. action_state2 =        
  1428. action_state1 =        
  1429. action_state0 =        
  1430. slug_state4_name =        
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  1432. snd_state4_sndid =        0
  1433. snd_state4_id =        0
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  1435. snd_state4_name =        
  1436. spot_clrstate4 =        0
  1437. slug_state3_name =        
  1438. snd_state3_enablesndid =        0
  1439. snd_state3_sndid =        0
  1440. snd_state3_id =        0
  1441. snd_state3_loop =        1
  1442. snd_state3_name =        
  1443. spot_clrstate3 =        0
  1444. slug_state2_name =        
  1445. snd_state2_enablesndid =        0
  1446. snd_state2_sndid =        0
  1447. snd_state2_id =        0
  1448. snd_state2_loop =        1
  1449. snd_state2_name =        
  1450. spot_clrstate2 =        0
  1451. slug_state1_name =        
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  1453. snd_state1_sndid =        0
  1454. snd_state1_id =        0
  1455. snd_state1_loop =        1
  1456. snd_state1_name =        
  1457. spot_clrstate1 =        0
  1458. slug_state0_name =        
  1459. snd_state0_enablesndid =        0
  1460. snd_state0_sndid =        0
  1461. snd_state0_id =        0
  1462. snd_state0_loop =        1
  1463. snd_state0_name =        
  1464. spot_clrstate0 =        0
  1465. spot_description =        3D_DETAIL
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  1467. spot_groupid =        0
  1468. spot_linkid =        0
  1469. spot_id =        65556
  1470. spot_type =        3
  1471. spot_flags =        16385
  1472.  
  1473. [obj10013]
  1474. scroller_page =        10
  1475. scroller_max =        100
  1476. scroller_link =        0
  1477. action_state4 =        
  1478. action_state3 =        
  1479. action_state2 =        
  1480. action_state1 =        
  1481. action_state0 =        
  1482. slug_state4_name =        
  1483. snd_state4_enablesndid =        0
  1484. snd_state4_sndid =        0
  1485. snd_state4_id =        0
  1486. snd_state4_loop =        1
  1487. snd_state4_name =        
  1488. spot_clrstate4 =        0
  1489. slug_state3_name =        
  1490. snd_state3_enablesndid =        0
  1491. snd_state3_sndid =        0
  1492. snd_state3_id =        0
  1493. snd_state3_loop =        1
  1494. snd_state3_name =        
  1495. spot_clrstate3 =        0
  1496. slug_state2_name =        
  1497. snd_state2_enablesndid =        0
  1498. snd_state2_sndid =        0
  1499. snd_state2_id =        0
  1500. snd_state2_loop =        1
  1501. snd_state2_name =        
  1502. spot_clrstate2 =        0
  1503. slug_state1_name =        
  1504. snd_state1_enablesndid =        0
  1505. snd_state1_sndid =        0
  1506. snd_state1_id =        0
  1507. snd_state1_loop =        1
  1508. snd_state1_name =        
  1509. spot_clrstate1 =        0
  1510. slug_state0_name =        
  1511. snd_state0_enablesndid =        0
  1512. snd_state0_sndid =        0
  1513. snd_state0_id =        0
  1514. snd_state0_loop =        1
  1515. snd_state0_name =        
  1516. spot_clrstate0 =        0
  1517. spot_description =        3D_GAMMA
  1518. spot_rect =        292 261 449 287
  1519. spot_groupid =        0
  1520. spot_linkid =        0
  1521. spot_id =        65555
  1522. spot_type =        3
  1523. spot_flags =        16385
  1524.  
  1525. [obj10012]
  1526. anim_state4_loop =        0
  1527. anim_state4_tick =        0
  1528. anim_state4_type =        0
  1529. anim_state4_frame =        0
  1530. image_state4_name =        
  1531. image_state4_flags =        0
  1532. anim_state3_loop =        0
  1533. anim_state3_tick =        0
  1534. anim_state3_type =        0
  1535. anim_state3_frame =        0
  1536. image_state3_name =        
  1537. image_state3_flags =        0
  1538. anim_state2_loop =        0
  1539. anim_state2_tick =        0
  1540. anim_state2_type =        0
  1541. anim_state2_frame =        0
  1542. image_state2_name =        FE_CM_Bottombutton_out.mgs
  1543. image_state2_flags =        2
  1544. anim_state1_loop =        0
  1545. anim_state1_tick =        0
  1546. anim_state1_type =        0
  1547. anim_state1_frame =        0
  1548. image_state1_name =        FE_CM_Bottombutton_Pushed.mgs
  1549. image_state1_flags =        2
  1550. anim_state0_loop =        0
  1551. anim_state0_tick =        0
  1552. anim_state0_type =        0
  1553. anim_state0_frame =        0
  1554. image_state0_name =        FE_CM_BottomButton_out_MO.mgs
  1555. image_state0_flags =        2
  1556. action_state4 =        
  1557. action_state3 =        
  1558. action_state2 =        
  1559. action_state1 =        
  1560. action_state0 =        
  1561. slug_state4_name =        
  1562. snd_state4_enablesndid =        0
  1563. snd_state4_sndid =        0
  1564. snd_state4_id =        0
  1565. snd_state4_loop =        1
  1566. snd_state4_name =        
  1567. spot_clrstate4 =        0
  1568. slug_state3_name =        
  1569. snd_state3_enablesndid =        0
  1570. snd_state3_sndid =        0
  1571. snd_state3_id =        0
  1572. snd_state3_loop =        1
  1573. snd_state3_name =        
  1574. spot_clrstate3 =        0
  1575. slug_state2_name =        
  1576. snd_state2_enablesndid =        0
  1577. snd_state2_sndid =        0
  1578. snd_state2_id =        0
  1579. snd_state2_loop =        1
  1580. snd_state2_name =        
  1581. spot_clrstate2 =        0
  1582. slug_state1_name =        
  1583. snd_state1_enablesndid =        1
  1584. snd_state1_sndid =        100
  1585. snd_state1_id =        0
  1586. snd_state1_loop =        1
  1587. snd_state1_name =        ID: 100
  1588. spot_clrstate1 =        0
  1589. slug_state0_name =        
  1590. snd_state0_enablesndid =        0
  1591. snd_state0_sndid =        0
  1592. snd_state0_id =        0
  1593. snd_state0_loop =        1
  1594. snd_state0_name =        
  1595. spot_clrstate0 =        0
  1596. spot_description =        3D_RES_DOWN
  1597. spot_rect =        500 116 555 165
  1598. spot_groupid =        0
  1599. spot_linkid =        0
  1600. spot_id =        65554
  1601. spot_type =        1
  1602. spot_flags =        1
  1603.  
  1604. [obj10011]
  1605. anim_state4_loop =        0
  1606. anim_state4_tick =        0
  1607. anim_state4_type =        0
  1608. anim_state4_frame =        0
  1609. image_state4_name =        
  1610. image_state4_flags =        0
  1611. anim_state3_loop =        0
  1612. anim_state3_tick =        0
  1613. anim_state3_type =        0
  1614. anim_state3_frame =        0
  1615. image_state3_name =        
  1616. image_state3_flags =        2
  1617. anim_state2_loop =        0
  1618. anim_state2_tick =        0
  1619. anim_state2_type =        0
  1620. anim_state2_frame =        0
  1621. image_state2_name =        FE_CM_TopButton_out.mgs
  1622. image_state2_flags =        2
  1623. anim_state1_loop =        0
  1624. anim_state1_tick =        0
  1625. anim_state1_type =        0
  1626. anim_state1_frame =        0
  1627. image_state1_name =        FE_CM_TopButton_Pushed.mgs
  1628. image_state1_flags =        2
  1629. anim_state0_loop =        0
  1630. anim_state0_tick =        0
  1631. anim_state0_type =        0
  1632. anim_state0_frame =        0
  1633. image_state0_name =        FE_CM_Topbutton_out_MO.mgs
  1634. image_state0_flags =        2
  1635. action_state4 =        
  1636. action_state3 =        
  1637. action_state2 =        
  1638. action_state1 =        
  1639. action_state0 =        
  1640. slug_state4_name =        
  1641. snd_state4_enablesndid =        0
  1642. snd_state4_sndid =        0
  1643. snd_state4_id =        0
  1644. snd_state4_loop =        1
  1645. snd_state4_name =        
  1646. spot_clrstate4 =        0
  1647. slug_state3_name =        
  1648. snd_state3_enablesndid =        0
  1649. snd_state3_sndid =        0
  1650. snd_state3_id =        0
  1651. snd_state3_loop =        1
  1652. snd_state3_name =        
  1653. spot_clrstate3 =        0
  1654. slug_state2_name =        
  1655. snd_state2_enablesndid =        0
  1656. snd_state2_sndid =        0
  1657. snd_state2_id =        0
  1658. snd_state2_loop =        1
  1659. snd_state2_name =        
  1660. spot_clrstate2 =        0
  1661. slug_state1_name =        
  1662. snd_state1_enablesndid =        1
  1663. snd_state1_sndid =        100
  1664. snd_state1_id =        0
  1665. snd_state1_loop =        1
  1666. snd_state1_name =        ID: 100
  1667. spot_clrstate1 =        0
  1668. slug_state0_name =        
  1669. snd_state0_enablesndid =        0
  1670. snd_state0_sndid =        0
  1671. snd_state0_id =        0
  1672. snd_state0_loop =        1
  1673. snd_state0_name =        
  1674. spot_clrstate0 =        0
  1675. spot_description =        3D_RES_UP
  1676. spot_rect =        500 72 555 118
  1677. spot_groupid =        0
  1678. spot_linkid =        0
  1679. spot_id =        65553
  1680. spot_type =        1
  1681. spot_flags =        1
  1682.  
  1683. [obj10010]
  1684. anim_state4_loop =        0
  1685. anim_state4_tick =        0
  1686. anim_state4_type =        0
  1687. anim_state4_frame =        0
  1688. image_state4_name =        
  1689. image_state4_flags =        0
  1690. anim_state3_loop =        0
  1691. anim_state3_tick =        0
  1692. anim_state3_type =        0
  1693. anim_state3_frame =        0
  1694. image_state3_name =        FE_OK_Small_MO.mgs
  1695. image_state3_flags =        2
  1696. anim_state2_loop =        0
  1697. anim_state2_tick =        0
  1698. anim_state2_type =        0
  1699. anim_state2_frame =        0
  1700. image_state2_name =        
  1701. image_state2_flags =        0
  1702. anim_state1_loop =        0
  1703. anim_state1_tick =        0
  1704. anim_state1_type =        0
  1705. anim_state1_frame =        0
  1706. image_state1_name =        FE_OK_Small_Pushed.mgs
  1707. image_state1_flags =        2
  1708. anim_state0_loop =        0
  1709. anim_state0_tick =        0
  1710. anim_state0_type =        0
  1711. anim_state0_frame =        0
  1712. image_state0_name =        FE_OK_Small.mgs
  1713. image_state0_flags =        2
  1714. action_state4 =        
  1715. action_state3 =        
  1716. action_state2 =        
  1717. action_state1 =        
  1718. action_state0 =        
  1719. slug_state4_name =        
  1720. snd_state4_enablesndid =        0
  1721. snd_state4_sndid =        0
  1722. snd_state4_id =        0
  1723. snd_state4_loop =        1
  1724. snd_state4_name =        
  1725. spot_clrstate4 =        0
  1726. slug_state3_name =        
  1727. snd_state3_enablesndid =        0
  1728. snd_state3_sndid =        0
  1729. snd_state3_id =        0
  1730. snd_state3_loop =        1
  1731. snd_state3_name =        
  1732. spot_clrstate3 =        0
  1733. slug_state2_name =        
  1734. snd_state2_enablesndid =        0
  1735. snd_state2_sndid =        0
  1736. snd_state2_id =        0
  1737. snd_state2_loop =        1
  1738. snd_state2_name =        
  1739. spot_clrstate2 =        0
  1740. slug_state1_name =        
  1741. snd_state1_enablesndid =        1
  1742. snd_state1_sndid =        100
  1743. snd_state1_id =        0
  1744. snd_state1_loop =        1
  1745. snd_state1_name =        ID: 100
  1746. spot_clrstate1 =        0
  1747. slug_state0_name =        
  1748. snd_state0_enablesndid =        0
  1749. snd_state0_sndid =        0
  1750. snd_state0_id =        0
  1751. snd_state0_loop =        1
  1752. snd_state0_name =        
  1753. spot_clrstate0 =        0
  1754. spot_description =        3D_OK
  1755. spot_rect =        496 342 555 400
  1756. spot_groupid =        0
  1757. spot_linkid =        0
  1758. spot_id =        65552
  1759. spot_type =        1
  1760. spot_flags =        1
  1761.  
  1762. [obj1000f]
  1763. anim_state4_loop =        0
  1764. anim_state4_tick =        0
  1765. anim_state4_type =        0
  1766. anim_state4_frame =        0
  1767. image_state4_name =        
  1768. image_state4_flags =        0
  1769. anim_state3_loop =        0
  1770. anim_state3_tick =        0
  1771. anim_state3_type =        0
  1772. anim_state3_frame =        0
  1773. image_state3_name =        FE_Cancel_Small_MO.mgs
  1774. image_state3_flags =        2
  1775. anim_state2_loop =        0
  1776. anim_state2_tick =        0
  1777. anim_state2_type =        0
  1778. anim_state2_frame =        0
  1779. image_state2_name =        
  1780. image_state2_flags =        0
  1781. anim_state1_loop =        0
  1782. anim_state1_tick =        0
  1783. anim_state1_type =        0
  1784. anim_state1_frame =        0
  1785. image_state1_name =        FE_Cancel_Small_Pushed.mgs
  1786. image_state1_flags =        2
  1787. anim_state0_loop =        0
  1788. anim_state0_tick =        0
  1789. anim_state0_type =        0
  1790. anim_state0_frame =        0
  1791. image_state0_name =        FE_Cancel_Small.mgs
  1792. image_state0_flags =        2
  1793. action_state4 =        
  1794. action_state3 =        
  1795. action_state2 =        
  1796. action_state1 =        
  1797. action_state0 =        
  1798. slug_state4_name =        
  1799. snd_state4_enablesndid =        0
  1800. snd_state4_sndid =        0
  1801. snd_state4_id =        0
  1802. snd_state4_loop =        1
  1803. snd_state4_name =        
  1804. spot_clrstate4 =        0
  1805. slug_state3_name =        
  1806. snd_state3_enablesndid =        0
  1807. snd_state3_sndid =        0
  1808. snd_state3_id =        0
  1809. snd_state3_loop =        1
  1810. snd_state3_name =        
  1811. spot_clrstate3 =        0
  1812. slug_state2_name =        
  1813. snd_state2_enablesndid =        0
  1814. snd_state2_sndid =        0
  1815. snd_state2_id =        0
  1816. snd_state2_loop =        1
  1817. snd_state2_name =        
  1818. spot_clrstate2 =        0
  1819. slug_state1_name =        
  1820. snd_state1_enablesndid =        1
  1821. snd_state1_sndid =        100
  1822. snd_state1_id =        0
  1823. snd_state1_loop =        0
  1824. snd_state1_name =        ID: 100
  1825. spot_clrstate1 =        0
  1826. slug_state0_name =        
  1827. snd_state0_enablesndid =        0
  1828. snd_state0_sndid =        0
  1829. snd_state0_id =        0
  1830. snd_state0_loop =        1
  1831. snd_state0_name =        
  1832. spot_clrstate0 =        0
  1833. spot_description =        3D_CANCEL
  1834. spot_rect =        86 341 145 399
  1835. spot_groupid =        0
  1836. spot_linkid =        0
  1837. spot_id =        65551
  1838. spot_type =        1
  1839. spot_flags =        1
  1840.  
  1841. [obj1000d]
  1842. text_name =        m:\data\text\english\mctext.mgText
  1843. text_id =        104
  1844. text_fontid =        3
  1845. action_state4 =        
  1846. action_state3 =        
  1847. action_state2 =        
  1848. action_state1 =        
  1849. action_state0 =        
  1850. slug_state4_name =        
  1851. snd_state4_enablesndid =        0
  1852. snd_state4_sndid =        0
  1853. snd_state4_id =        0
  1854. snd_state4_loop =        1
  1855. snd_state4_name =        
  1856. spot_clrstate4 =        0
  1857. slug_state3_name =        
  1858. snd_state3_enablesndid =        0
  1859. snd_state3_sndid =        0
  1860. snd_state3_id =        0
  1861. snd_state3_loop =        1
  1862. snd_state3_name =        
  1863. spot_clrstate3 =        0
  1864. slug_state2_name =        
  1865. snd_state2_enablesndid =        0
  1866. snd_state2_sndid =        0
  1867. snd_state2_id =        0
  1868. snd_state2_loop =        1
  1869. snd_state2_name =        
  1870. spot_clrstate2 =        0
  1871. slug_state1_name =        
  1872. snd_state1_enablesndid =        0
  1873. snd_state1_sndid =        0
  1874. snd_state1_id =        0
  1875. snd_state1_loop =        1
  1876. snd_state1_name =        
  1877. spot_clrstate1 =        0
  1878. slug_state0_name =        
  1879. snd_state0_enablesndid =        0
  1880. snd_state0_sndid =        0
  1881. snd_state0_id =        0
  1882. snd_state0_loop =        1
  1883. snd_state0_name =        
  1884. spot_clrstate0 =        16744448
  1885. spot_description =        
  1886. spot_rect =        371 70 509 91
  1887. spot_groupid =        0
  1888. spot_linkid =        0
  1889. spot_id =        65549
  1890. spot_type =        2
  1891. spot_flags =        256
  1892.  
  1893. [obj1000c]
  1894. text_name =        m:\data\text\english\mctext.mgText
  1895. text_id =        103
  1896. text_fontid =        3
  1897. action_state4 =        
  1898. action_state3 =        
  1899. action_state2 =        
  1900. action_state1 =        
  1901. action_state0 =        
  1902. slug_state4_name =        
  1903. snd_state4_enablesndid =        0
  1904. snd_state4_sndid =        0
  1905. snd_state4_id =        0
  1906. snd_state4_loop =        1
  1907. snd_state4_name =        
  1908. spot_clrstate4 =        0
  1909. slug_state3_name =        
  1910. snd_state3_enablesndid =        0
  1911. snd_state3_sndid =        0
  1912. snd_state3_id =        0
  1913. snd_state3_loop =        1
  1914. snd_state3_name =        
  1915. spot_clrstate3 =        0
  1916. slug_state2_name =        
  1917. snd_state2_enablesndid =        0
  1918. snd_state2_sndid =        0
  1919. snd_state2_id =        0
  1920. snd_state2_loop =        1
  1921. snd_state2_name =        
  1922. spot_clrstate2 =        0
  1923. slug_state1_name =        
  1924. snd_state1_enablesndid =        0
  1925. snd_state1_sndid =        0
  1926. snd_state1_id =        0
  1927. snd_state1_loop =        1
  1928. snd_state1_name =        
  1929. spot_clrstate1 =        0
  1930. slug_state0_name =        
  1931. snd_state0_enablesndid =        0
  1932. snd_state0_sndid =        0
  1933. snd_state0_id =        0
  1934. snd_state0_loop =        1
  1935. snd_state0_name =        
  1936. spot_clrstate0 =        16744448
  1937. spot_description =        
  1938. spot_rect =        70 75 315 98
  1939. spot_groupid =        0
  1940. spot_linkid =        0
  1941. spot_id =        65548
  1942. spot_type =        2
  1943. spot_flags =        256
  1944.  
  1945. [obj1000b]
  1946. text_name =        
  1947. text_id =        0
  1948. text_fontid =        4
  1949. action_state4 =        
  1950. action_state3 =        
  1951. action_state2 =        
  1952. action_state1 =        
  1953. action_state0 =        
  1954. slug_state4_name =        
  1955. snd_state4_enablesndid =        0
  1956. snd_state4_sndid =        0
  1957. snd_state4_id =        0
  1958. snd_state4_loop =        1
  1959. snd_state4_name =        
  1960. spot_clrstate4 =        16777215
  1961. slug_state3_name =        
  1962. snd_state3_enablesndid =        0
  1963. snd_state3_sndid =        0
  1964. snd_state3_id =        0
  1965. snd_state3_loop =        1
  1966. snd_state3_name =        
  1967. spot_clrstate3 =        65535
  1968. slug_state2_name =        
  1969. snd_state2_enablesndid =        0
  1970. snd_state2_sndid =        0
  1971. snd_state2_id =        0
  1972. snd_state2_loop =        1
  1973. snd_state2_name =        
  1974. spot_clrstate2 =        0
  1975. slug_state1_name =        
  1976. snd_state1_enablesndid =        0
  1977. snd_state1_sndid =        0
  1978. snd_state1_id =        0
  1979. snd_state1_loop =        1
  1980. snd_state1_name =        
  1981. spot_clrstate1 =        33023
  1982. slug_state0_name =        
  1983. snd_state0_enablesndid =        0
  1984. snd_state0_sndid =        0
  1985. snd_state0_id =        0
  1986. snd_state0_loop =        1
  1987. snd_state0_name =        
  1988. spot_clrstate0 =        12632256
  1989. spot_description =        3D_MODE
  1990. spot_rect =        95 89 291 161
  1991. spot_groupid =        0
  1992. spot_linkid =        0
  1993. spot_id =        65547
  1994. spot_type =        4
  1995. spot_flags =        1
  1996.  
  1997. [obj1000a]
  1998. text_name =        
  1999. text_id =        0
  2000. text_fontid =        4
  2001. action_state4 =        
  2002. action_state3 =        
  2003. action_state2 =        
  2004. action_state1 =        
  2005. action_state0 =        
  2006. slug_state4_name =        
  2007. snd_state4_enablesndid =        0
  2008. snd_state4_sndid =        0
  2009. snd_state4_id =        0
  2010. snd_state4_loop =        1
  2011. snd_state4_name =        
  2012. spot_clrstate4 =        16777215
  2013. slug_state3_name =        
  2014. snd_state3_enablesndid =        0
  2015. snd_state3_sndid =        0
  2016. snd_state3_id =        0
  2017. snd_state3_loop =        1
  2018. snd_state3_name =        
  2019. spot_clrstate3 =        65535
  2020. slug_state2_name =        
  2021. snd_state2_enablesndid =        0
  2022. snd_state2_sndid =        0
  2023. snd_state2_id =        0
  2024. snd_state2_loop =        1
  2025. snd_state2_name =        
  2026. spot_clrstate2 =        0
  2027. slug_state1_name =        
  2028. snd_state1_enablesndid =        0
  2029. snd_state1_sndid =        0
  2030. snd_state1_id =        0
  2031. snd_state1_loop =        1
  2032. snd_state1_name =        
  2033. spot_clrstate1 =        33023
  2034. slug_state0_name =        
  2035. snd_state0_enablesndid =        0
  2036. snd_state0_sndid =        0
  2037. snd_state0_id =        0
  2038. snd_state0_loop =        1
  2039. snd_state0_name =        
  2040. spot_clrstate0 =        12632256
  2041. spot_description =        3D_RES
  2042. spot_rect =        349 89 511 160
  2043. spot_groupid =        0
  2044. spot_linkid =        0
  2045. spot_id =        65546
  2046. spot_type =        4
  2047. spot_flags =        1
  2048.  
  2049. [obj1001a]
  2050. anim_state4_loop =        0
  2051. anim_state4_tick =        0
  2052. anim_state4_type =        0
  2053. anim_state4_frame =        0
  2054. image_state4_name =        
  2055. image_state4_flags =        0
  2056. anim_state3_loop =        0
  2057. anim_state3_tick =        0
  2058. anim_state3_type =        0
  2059. anim_state3_frame =        0
  2060. image_state3_name =        
  2061. image_state3_flags =        0
  2062. anim_state2_loop =        0
  2063. anim_state2_tick =        0
  2064. anim_state2_type =        0
  2065. anim_state2_frame =        0
  2066. image_state2_name =        
  2067. image_state2_flags =        0
  2068. anim_state1_loop =        0
  2069. anim_state1_tick =        0
  2070. anim_state1_type =        0
  2071. anim_state1_frame =        0
  2072. image_state1_name =        
  2073. image_state1_flags =        0
  2074. anim_state0_loop =        0
  2075. anim_state0_tick =        0
  2076. anim_state0_type =        0
  2077. anim_state0_frame =        0
  2078. image_state0_name =        FE_3DDetailLevel0.mgs
  2079. image_state0_flags =        2
  2080. action_state4 =        
  2081. action_state3 =        
  2082. action_state2 =        
  2083. action_state1 =        
  2084. action_state0 =        
  2085. slug_state4_name =        
  2086. snd_state4_enablesndid =        0
  2087. snd_state4_sndid =        0
  2088. snd_state4_id =        0
  2089. snd_state4_loop =        1
  2090. snd_state4_name =        
  2091. spot_clrstate4 =        0
  2092. slug_state3_name =        
  2093. snd_state3_enablesndid =        0
  2094. snd_state3_sndid =        0
  2095. snd_state3_id =        0
  2096. snd_state3_loop =        1
  2097. snd_state3_name =        
  2098. spot_clrstate3 =        0
  2099. slug_state2_name =        
  2100. snd_state2_enablesndid =        0
  2101. snd_state2_sndid =        0
  2102. snd_state2_id =        0
  2103. snd_state2_loop =        1
  2104. snd_state2_name =        
  2105. spot_clrstate2 =        0
  2106. slug_state1_name =        
  2107. snd_state1_enablesndid =        0
  2108. snd_state1_sndid =        0
  2109. snd_state1_id =        0
  2110. snd_state1_loop =        1
  2111. snd_state1_name =        
  2112. spot_clrstate1 =        0
  2113. slug_state0_name =        
  2114. snd_state0_enablesndid =        0
  2115. snd_state0_sndid =        0
  2116. snd_state0_id =        0
  2117. snd_state0_loop =        1
  2118. snd_state0_name =        
  2119. spot_clrstate0 =        0
  2120. spot_description =        3D_PREVIEW_0
  2121. spot_rect =        200 260 278 340
  2122. spot_groupid =        0
  2123. spot_linkid =        0
  2124. spot_id =        65562
  2125. spot_type =        1
  2126. spot_flags =        0
  2127.  
  2128. [obj10019]
  2129. anim_state4_loop =        0
  2130. anim_state4_tick =        0
  2131. anim_state4_type =        0
  2132. anim_state4_frame =        0
  2133. image_state4_name =        
  2134. image_state4_flags =        0
  2135. anim_state3_loop =        0
  2136. anim_state3_tick =        0
  2137. anim_state3_type =        0
  2138. anim_state3_frame =        0
  2139. image_state3_name =        
  2140. image_state3_flags =        0
  2141. anim_state2_loop =        0
  2142. anim_state2_tick =        0
  2143. anim_state2_type =        0
  2144. anim_state2_frame =        0
  2145. image_state2_name =        
  2146. image_state2_flags =        0
  2147. anim_state1_loop =        0
  2148. anim_state1_tick =        0
  2149. anim_state1_type =        0
  2150. anim_state1_frame =        0
  2151. image_state1_name =        
  2152. image_state1_flags =        0
  2153. anim_state0_loop =        0
  2154. anim_state0_tick =        0
  2155. anim_state0_type =        0
  2156. anim_state0_frame =        0
  2157. image_state0_name =        FE_3DDetailLevel1.mgs
  2158. image_state0_flags =        2
  2159. action_state4 =        
  2160. action_state3 =        
  2161. action_state2 =        
  2162. action_state1 =        
  2163. action_state0 =        
  2164. slug_state4_name =        
  2165. snd_state4_enablesndid =        0
  2166. snd_state4_sndid =        0
  2167. snd_state4_id =        0
  2168. snd_state4_loop =        1
  2169. snd_state4_name =        
  2170. spot_clrstate4 =        0
  2171. slug_state3_name =        
  2172. snd_state3_enablesndid =        0
  2173. snd_state3_sndid =        0
  2174. snd_state3_id =        0
  2175. snd_state3_loop =        1
  2176. snd_state3_name =        
  2177. spot_clrstate3 =        0
  2178. slug_state2_name =        
  2179. snd_state2_enablesndid =        0
  2180. snd_state2_sndid =        0
  2181. snd_state2_id =        0
  2182. snd_state2_loop =        1
  2183. snd_state2_name =        
  2184. spot_clrstate2 =        0
  2185. slug_state1_name =        
  2186. snd_state1_enablesndid =        0
  2187. snd_state1_sndid =        0
  2188. snd_state1_id =        0
  2189. snd_state1_loop =        1
  2190. snd_state1_name =        
  2191. spot_clrstate1 =        0
  2192. slug_state0_name =        
  2193. snd_state0_enablesndid =        0
  2194. snd_state0_sndid =        0
  2195. snd_state0_id =        0
  2196. snd_state0_loop =        1
  2197. snd_state0_name =        
  2198. spot_clrstate0 =        0
  2199. spot_description =        3D_PREVIEW_1
  2200. spot_rect =        200 260 278 340
  2201. spot_groupid =        0
  2202. spot_linkid =        0
  2203. spot_id =        65561
  2204. spot_type =        1
  2205. spot_flags =        0
  2206.  
  2207. [obj10018]
  2208. anim_state4_loop =        0
  2209. anim_state4_tick =        0
  2210. anim_state4_type =        0
  2211. anim_state4_frame =        0
  2212. image_state4_name =        
  2213. image_state4_flags =        0
  2214. anim_state3_loop =        0
  2215. anim_state3_tick =        0
  2216. anim_state3_type =        0
  2217. anim_state3_frame =        0
  2218. image_state3_name =        
  2219. image_state3_flags =        0
  2220. anim_state2_loop =        0
  2221. anim_state2_tick =        0
  2222. anim_state2_type =        0
  2223. anim_state2_frame =        0
  2224. image_state2_name =        
  2225. image_state2_flags =        0
  2226. anim_state1_loop =        0
  2227. anim_state1_tick =        0
  2228. anim_state1_type =        0
  2229. anim_state1_frame =        0
  2230. image_state1_name =        
  2231. image_state1_flags =        0
  2232. anim_state0_loop =        0
  2233. anim_state0_tick =        0
  2234. anim_state0_type =        0
  2235. anim_state0_frame =        0
  2236. image_state0_name =        FE_3DDetailLevel2.mgs
  2237. image_state0_flags =        2
  2238. action_state4 =        
  2239. action_state3 =        
  2240. action_state2 =        
  2241. action_state1 =        
  2242. action_state0 =        
  2243. slug_state4_name =        
  2244. snd_state4_enablesndid =        0
  2245. snd_state4_sndid =        0
  2246. snd_state4_id =        0
  2247. snd_state4_loop =        1
  2248. snd_state4_name =        
  2249. spot_clrstate4 =        0
  2250. slug_state3_name =        
  2251. snd_state3_enablesndid =        0
  2252. snd_state3_sndid =        0
  2253. snd_state3_id =        0
  2254. snd_state3_loop =        1
  2255. snd_state3_name =        
  2256. spot_clrstate3 =        0
  2257. slug_state2_name =        
  2258. snd_state2_enablesndid =        0
  2259. snd_state2_sndid =        0
  2260. snd_state2_id =        0
  2261. snd_state2_loop =        1
  2262. snd_state2_name =        
  2263. spot_clrstate2 =        0
  2264. slug_state1_name =        
  2265. snd_state1_enablesndid =        0
  2266. snd_state1_sndid =        0
  2267. snd_state1_id =        0
  2268. snd_state1_loop =        1
  2269. snd_state1_name =        
  2270. spot_clrstate1 =        0
  2271. slug_state0_name =        
  2272. snd_state0_enablesndid =        0
  2273. snd_state0_sndid =        0
  2274. snd_state0_id =        0
  2275. snd_state0_loop =        1
  2276. snd_state0_name =        
  2277. spot_clrstate0 =        0
  2278. spot_description =        3D_PREVIEW_2
  2279. spot_rect =        200 260 278 340
  2280. spot_groupid =        0
  2281. spot_linkid =        0
  2282. spot_id =        65560
  2283. spot_type =        1
  2284. spot_flags =        0
  2285.  
  2286. [obj10015]
  2287. anim_state4_loop =        0
  2288. anim_state4_tick =        0
  2289. anim_state4_type =        0
  2290. anim_state4_frame =        0
  2291. image_state4_name =        
  2292. image_state4_flags =        0
  2293. anim_state3_loop =        0
  2294. anim_state3_tick =        0
  2295. anim_state3_type =        0
  2296. anim_state3_frame =        0
  2297. image_state3_name =        
  2298. image_state3_flags =        0
  2299. anim_state2_loop =        0
  2300. anim_state2_tick =        0
  2301. anim_state2_type =        0
  2302. anim_state2_frame =        0
  2303. image_state2_name =        
  2304. image_state2_flags =        0
  2305. anim_state1_loop =        0
  2306. anim_state1_tick =        0
  2307. anim_state1_type =        0
  2308. anim_state1_frame =        0
  2309. image_state1_name =        
  2310. image_state1_flags =        0
  2311. anim_state0_loop =        0
  2312. anim_state0_tick =        0
  2313. anim_state0_type =        0
  2314. anim_state0_frame =        0
  2315. image_state0_name =        FE_3DDetailLevel3.mgs
  2316. image_state0_flags =        2
  2317. action_state4 =        
  2318. action_state3 =        
  2319. action_state2 =        
  2320. action_state1 =        
  2321. action_state0 =        
  2322. slug_state4_name =        
  2323. snd_state4_enablesndid =        0
  2324. snd_state4_sndid =        0
  2325. snd_state4_id =        0
  2326. snd_state4_loop =        1
  2327. snd_state4_name =        
  2328. spot_clrstate4 =        0
  2329. slug_state3_name =        
  2330. snd_state3_enablesndid =        0
  2331. snd_state3_sndid =        0
  2332. snd_state3_id =        0
  2333. snd_state3_loop =        1
  2334. snd_state3_name =        
  2335. spot_clrstate3 =        0
  2336. slug_state2_name =        
  2337. snd_state2_enablesndid =        0
  2338. snd_state2_sndid =        0
  2339. snd_state2_id =        0
  2340. snd_state2_loop =        1
  2341. snd_state2_name =        
  2342. spot_clrstate2 =        0
  2343. slug_state1_name =        
  2344. snd_state1_enablesndid =        0
  2345. snd_state1_sndid =        0
  2346. snd_state1_id =        0
  2347. snd_state1_loop =        1
  2348. snd_state1_name =        
  2349. spot_clrstate1 =        0
  2350. slug_state0_name =        
  2351. snd_state0_enablesndid =        0
  2352. snd_state0_sndid =        0
  2353. snd_state0_id =        0
  2354. snd_state0_loop =        1
  2355. snd_state0_name =        
  2356. spot_clrstate0 =        0
  2357. spot_description =        3D_PREVIEW_3
  2358. spot_rect =        200 260 278 340
  2359. spot_groupid =        0
  2360. spot_linkid =        0
  2361. spot_id =        65557
  2362. spot_type =        1
  2363. spot_flags =        0
  2364.  
  2365. [mgMenu]
  2366. Slug =        
  2367. Background =        FE_AudioVideo.mgp
  2368. BaseID =        65546
  2369. SizeCY =        480
  2370. SizeCX =        640
  2371. LastUid =        65570
  2372. NumObjects =        23
  2373.  
  2374. ■»ÿ$┴STARTA    GOTO        LABEL    SETBOSSZöj    FLAG SET     GOTO        LABEL    GRABEVENT :EVENTSDONE    ;GRABSOINDEX
  2375.     CLOSINGh    DOINGEVENTk    GRABPATTERN    SETPTRNTYPE    SETPTRNRATEp    SETPTRNTIMEΦ    SETPTRNCURRENT    SETPTRNDATA    SETPTRNDATA    SETPTRNCURRENT    SETPTRNCURRENT    SETPTRNCURRENT    SETPTRNDATA    SETPTRNDATA    SETPTRNDATA    SETPTRNDATA    SETPTRNDATA    SETPTRNDATA    SETPTRNDATA    SETPTRNDATA    SETPTRNDATA    SETPTRNDATA     SETPTRNDATA!    SETPTRNDATA"    SETPTRNDATA#    GRABPATTERN$    SETPTRNRATEö%    SETPTRNTYPE&    SETPTRNCURRENT'    SETPTRNDATA(    SETPTRNCURRENT)    SETPTRNDATA*    SETPTRNCURRENT+    SETPTRNDATA,    SETPTRNCURRENT-    SETPTRNDATA.    SETPTRNCURRENT/    SETPTRNDATA0    SETPTRNCURRENT1    SETPTRNDATA2    GRABBEAM43END        SETBEAMTYPE5    SETBEAMDURö6    SETBEAMLEVEL7    SETBEAMSALLW    LABEL9    GRABEVENTEUGOTO        GOTO        GOTO        FLAG SETF    LABELG    FLAG IFB@END        FLAG IFSETTRANSZ⌠C    SETTRANSSPEED⌠D    FLAG CLRK    DOINGEVENT╜    FLAG SETT    FLAG IFIHEND        CHECKTIMERJ?FLAG IFLOFLAG SET₧    SETTRANSZ ■  M    FLAG CLRN    END        TRANSLATINGSOPQEND        FLAG CLRR    RESETEVENTS    END        SETTIMER╨V    GOTO        GOTO        GRABPATTERNX    SETPTRNTYPEY    SETPTRNRATE╕ Z    SETPTRNCURRENT[    SETPTRNDATA\    SETPTRNCURRENTc    SETPTRNCURRENTd    SETPTRNCURRENTe    SETPTRNCURRENTf    SETPTRNCURRENTa    END        SETPTRNCURRENTg    SETPTRNDATA]    SETPTRNDATA^    SETPTRNDATA_    SETPTRNDATA    b    SETPTRNDATAl    GRABPATTERNi    SETPTRNTYPE┐    ROTATEBOSSú    ROTATEREVBOSS    SETCIRCLEDATA4m    SETCIRCLEDATA6n    SETCIRCLEDATA7o    SETCIRCLEDATA9p    SETCIRCLEDATA8q    SETCIRCLEDATA:r    SETCIRCLEDATA;s    SETCIRCLEDATA=t    SETCIRCLEDATA<u    SETCIRCLEDATA>v    SETCIRCLEDATA?w    SETCIRCLEDATA5{    GRABSOCIRCLEy    SETDESTROYSOz    SETVISIBLESOá    GRABSOINDEX4|    SETVISIBLESO}    GRABSOINDEX5ê    GRABSOINDEX6ë    GRABSOINDEX7è    GRABSOINDEX8ï    GRABSOINDEX9î    GRABSOINDEX:ì    GRABSOINDEX;Ä    GRABSOINDEX<Å    GRABSOINDEX=É    GRABSOINDEX>æ    GRABSOINDEX?Æ    SETVISIBLESO~    SETVISIBLESO    SETVISIBLESOÇ    SETVISIBLESOü    SETVISIBLESOé    SETVISIBLESOâ    SETVISIBLESOä    SETVISIBLESOà    SETVISIBLESOå    SETVISIBLESOç    SETVISIBLESOx    LABEL¢    SETVISIBLESOò    SETDESTROYSOû    SETCIRCLENEXTù    GRABSOCIRCLEÿ    SETVISIBLESOÖ    SETDESTROYSOÜ    GOTO        GRABEVENT¥£GOTO        RESETEVENTö    PLAYSOUNDYƒ    END        SETCRAFTMAXí    SETCRAFTRATEdó    SETCRAFTSPEED╨ñ    SETBOSSSCORE N    GRABSOINDEXÑ    SETTRANSSPEED⌠ª    SETPOPZ⌠╢    SETPOPZ⌠╖    SETPOPZ⌠╕    SETPOPZ⌠╣    SETTRANSSPEED⌠º    SETTRANSSPEED⌠¿    SETTRANSSPEED⌠⌐    GRABSOINDEX¬    GRABSOINDEX½    GRABSOINDEX¼    GRABSOINDEX▓    GRABSOINDEX    │    SETTRANSSPEED⌠┤    SETTRANSSPEED⌠╡    SETPOPZ⌠║    SETPOPZ⌠╗    SETPOPTIME╨¡    SETPOPTIME╨«    SETPOPTIME╨»    SETPOPTIME╨░    SETPOPTIME╨▒    SETPOPTIME╨╝    END        PLAYSOUNDY╛    POPTURRET9    GRABSOCIRCLE└    SETDESTROYSO<    8>ô÷}≡úT4ñT;******************************************************************
  2376. ;* EXPLOSIONS.DAT
  2377. ;*
  2378. ;* This file controls the behavior of the explosions
  2379. ;* in the advanced game of Missile Command.
  2380. ;* You can copy this file into your local MC directory
  2381. ;* and edit it there. You must copy it back to
  2382. ;* m:/art/final/resource to make the changes for 
  2383. ;* everybody though.
  2384. ;*
  2385. ;* Right now there are many limitations on what you
  2386. ;* can do from this file (can't change the position
  2387. ;* or the time delay of an explosion, or create a new
  2388. ;* explosion for example). 
  2389. ;*
  2390. ;* Anything after a semicolon (;) is ignored.
  2391. ;* The valid fields you can specify for an explosion
  2392. ;* are:
  2393. ;* [Name]:      Name of the explosion (this is how the game
  2394. ;*              will identify it. Avoid spaces if you can.
  2395. ;*              This is NOT the filename of the explosion.
  2396. ;* AnimLength:  Time in miliseconds that the explosion lasts.
  2397. ;* Radius:      Radius of the explosion (only used if constant)
  2398. ;* FrameTicks:  Miliseconds between two texture frames when 
  2399. ;*              using the EXPLOSION_LOOPING flag.
  2400. ;*
  2401. ;* The following fields are only used with the EXPLOSION_USEDATAPOINTS 
  2402. ;* flag:
  2403. ;* MaxRadius:   Maximum radius of the explosion.
  2404. ;* MaxAlpha:    Maximum alphaof the explosion.
  2405. ;* RadiusData = x, y: Radius of y at time x.
  2406. ;* AlphaData = x, y:  Alpha of y at time x.
  2407. ;*
  2408. ;* To be added:
  2409. ;* flags
  2410. ;* pflags
  2411. ;* Delay
  2412. ;* Position 
  2413. ;* Object (npf)
  2414. ;*
  2415. ;* If you have any suggestions, request, or bugs, let me 
  2416. ;* know so I can work on them. 
  2417. ;*
  2418. ;* Noel - June 1999
  2419. ;******************************************************************
  2420.  
  2421.  
  2422. ;******************************************
  2423. ;* Basic explosion for player missiles.
  2424. ;******************************************
  2425. [Missile]
  2426. AnimLength = 2500
  2427.  
  2428. MaxRadius = 550
  2429. ; Time, Radius 
  2430. RadiusData = 0.0, 0.0
  2431. RadiusData = 0.1, 0.4
  2432. RadiusData = 0.3, 0.8
  2433. RadiusData = 0.5, 0.95
  2434. RadiusData = 0.6, 1.0
  2435. RadiusData = 1.0, 0.90
  2436.  
  2437. MaxAlpha = 255
  2438. ; Time, Alpha
  2439. AlphaData = 0.0, 1.0
  2440. AlphaData = 0.4, 1.0
  2441. AlphaData = 0.6, 0.9
  2442. AlphaData = 0.8, 0.5
  2443. AlphaData = 1.0, 0.0
  2444.  
  2445.  
  2446. ;******************************************
  2447. ;* Irregular outside dome in city explosion
  2448. ;******************************************
  2449. [CityOutside]
  2450. AnimLength = 2200
  2451. FrameTicks = 10
  2452.  
  2453. MaxRadius = 700
  2454. ; Time, Radius 
  2455. RadiusData = 0.0, 0.1
  2456. RadiusData = 0.1, 0.5
  2457. RadiusData = 0.25, 0.75
  2458. RadiusData = 0.5, 0.9
  2459. RadiusData = 0.7, 1.0
  2460. RadiusData = 1.0, 0.95
  2461.  
  2462. MaxAlpha = 180
  2463. ; Time, Alpha
  2464. AlphaData = 0.0, 1.0
  2465. AlphaData = 0.2, 1.0
  2466. AlphaData = 0.5, 0.7
  2467. AlphaData = 0.8, 0.2
  2468. AlphaData = 1.0, 0.0
  2469.  
  2470.  
  2471. ;******************************************
  2472. ;* White-hot dome in city explosion
  2473. ;******************************************
  2474. [CityInside]
  2475. AnimLength = 2000
  2476.  
  2477. MaxRadius = 600
  2478. ; Time, Radius
  2479. RadiusData = 0.0, 0.1
  2480. RadiusData = 0.1, 0.25
  2481. RadiusData = 0.2, 0.5
  2482. RadiusData = 0.5, 0.75
  2483. RadiusData = 0.75, 0.875
  2484. RadiusData = 1.0, 1.0
  2485.  
  2486. MaxAlpha = 255
  2487. ; *********** Time, Alpha **********
  2488. AlphaData = 0.0, 1.0
  2489. AlphaData = 0.2, 0.9
  2490. AlphaData = 0.5, 0.8
  2491. AlphaData = 0.8, 0.5
  2492. AlphaData = 1.0, 0.0
  2493.  
  2494. ;******************************************
  2495. ;* Mushroom cloud above the city.
  2496. ;******************************************
  2497. [CityMushroom]
  2498. Radius     = 2200
  2499. AnimLength = 2900
  2500.  
  2501. ;******************************************
  2502. ;* Explosion when a missile hits a city that
  2503. ;* has already been blow up.
  2504. ;******************************************
  2505. [CityMiss]
  2506. Radius     = 1000
  2507. AnimLength = 2000
  2508.  
  2509. ;******************************************
  2510. ;* Explosion when a monster ship is blow
  2511. ;* up in the A1 game.
  2512. ;******************************************
  2513. [AlienShip]
  2514. Radius     = 700
  2515. AnimLength = 600
  2516.  
  2517. ■»ÿ$1START    FLAG IFGOTO        LABEL    FLAG SET    SETBOSSZΦ    GOTO        LABEL        GRABSOINDEX2     GRABEVENT
  2518. DOINGEVENT     SETTRANSZ¿²      SETTRANSSPEEDΦ    EVENTSDONEEND        SETTRANSZBO0°  /    SETTRNSSPEEDBá    GRABBEAMSETBEAMTYPE,    SETBEAMSALL    GRABPATTERN    SETPTRNTYPE    SETPTRNRATEê    SETPTRNCURRENT    SETPTRNDATA4)    GOTO        LABEL    INCPTRNRATEⁿ      RESETEVENT    END        GRABEVENT(LABEL     GRABEVENT%!END        SETYAWSO─   #    END        FLIPFLOP&"RESETEVENT+    SETYAWSO<'    END        GOTO        GRABSOINDEX4*    SETSPEEDSO-    FIREALLBEAMS$    SETBEAMTIME▄    SETCRAFTLEVEL.    END        BOSSHACK0    END        °úT÷}≡úT4ñT■»ÿ$9START    FLAG IFGOTO        LABEL    FLAG SET    SETBOSSZ¼8    SETSPEEDPLAYER    SETTRACTPLAYER⌠     GOTO        LABEL
  2519.     GRABEVENT/!SETCIRCLEDATA     SETCIRCLEDATA    SETCIRCLEDATA        SETCIRCLEDATA    SETCIRCLEDATA
  2520.     SETCIRCLEDATA    SETCIRCLEDATA        SETCIRCLEDATA    GRABPATTERN    SETPTRNDATA    SETPTRNTYPE    SETPTRNRATE╨    GRABSOCIRCLE7    SETDESTROYSO    END        SETDESTROYSO0    GRABSOCIRCLE6    SETDESTROYSO    RESETEVENT.    SETCIRCLEDATA     SETCIRCLEDATA    SETKILLTIME0u    GOTO        LABEL#    GRABEVENT%$END        DOINGEVENT&    EVENTSDONE('END        GRABSOINDEX)    SETTRANSSPEEDΦ*    SETTRANSZΦ+    GRABSOINDEX,    SETTRANSSPEEDΦ-    SETTRANSZⁿ  3    GOTO        CLEANCIRCLE5    GETCLEANCIRCLE1SETPTRNTYPE2    END        PLAYSOUND[4    END        PLAYANIM    PLAYANIM    PLAYANIM    SETCRAFTLEVEL        "°úT÷}≡úT4ñT■»ÿ$─START    FLAG IFGOTO        LABELº    SETBOSSZê
  2521.     FLAG SET    GOTO        LABEL    FLAG IF    )CHECKTIMER $GRABSOINDEX    SETPITCHBOSSZ     FLAG CLR╕    LABEL    GRABEVENT/RESETEVENT    SETTIMERÿ    SETPITCHBOSSª       SETSPEEDBOSSç"    FLAG SET    GRABPATTERN    SETPTRNRATE@    SETPTRNTYPE    SETPTRNDATA%    ROTATEBOSS∞       FLAG SETƒ    LABEL    FLAG IFáèFLAG CLR#    INBOSSFOVGOTO        GOTO        ROTATEBOSS∞   !    END        ROTATEBOSSÑ    GOTO        END        GRABBEAM&8SETBEAMTYPE'    SETBEAMTIME▄(    SETBEAMSALL8    FLAG IF*ÜSPINNINGBOSS+,END        FLAG CLR-    FLAG SET.    FIREALLBEAMSí    GRABEVENT6OEVENTSDONE┐1END        FLAG SET3    SETPITCHBOSSZ4    GRABPATTERN5    SETPTRNTYPEo    DOINGEVENT0    FLAG CLRæ    GRABPATTERN9    SETPTRNTYPEN    SETPTRNDATA;    SETPTRNDATA<    SETPTRNDATA=    SETPTRNDATAd    GRABSOINDEX?    SETTRANSSPEED╕ J    SETTRANSSPEED╕ L    SETTRANSSPEED╕ K    SETTRANSSPEED╕ M    GRABSOINDEX@    GRABSOINDEXA    GRABSOINDEXB    LABELG    GRABEVENTHjRESETEVENTI    POPTURRETª    SETPOPY$·  P    SETPOPY▄R    SETPOPX▄Q    SETPOPX$·  S    SETPTRNRATEêU    GOTO        SETPOPTIME╨C    SETPOPTIME╨D    SETPOPTIME╨E    SETPOPTIME╨T    END        SETPTRNCURRENTV    SETPTRNDATAW    SETPTRNCURRENTZ    SETPTRNCURRENT[    SETPTRNCURRENT\    SETPTRNDATAX    SETPTRNDATAY    SETPTRNDATA]    SETPTRNCURRENT^    SETPTRNDATA_    SETPTRNDATAb    SETPTRNDATAa    SETPTRNDATAc    SETPTRNCURRENT`    SETPTRNCURRENT:    SETPTRNCURRENTf    SETPTRNCURRENTh    SETPTRNDATAg    SETPTRNDATAe    SETPTRNDATAi    SETPTRNDATA>    GRABEVENTlkEND        DOINGEVENTm    EVENTSDONEnqROTATEBOSS<ì    SETBEAMRATE@p    FIREBEAM7    FLAG SETr    SETPITCHBOSS┤s    SETTIMERêà    LABELu    FLAG IFzvFLAG IFwÇSPINNINGBOSSåxFLAG SETy    FLAG CLRê    CHECKTIMER|{END        SETPITCHBOSSL   }    FLAG CLR~    FLAG SET    END        FLAG IFéüGOTO        SPINNINGBOSSâäEND        FLAG CLRÉ    STOPBEAMÅ    STOPBEAMç    END        FIREBEAMë    END        FLAG IFïROLLSEARCHî    GOTO        FLAG CLRÄ    END        FLAG CLRö    FLAG SETû    ROTATEBOSSÿ    GRABPATTERNô    SETPTRNTYPE¬    SETSPEEDBOSSçò    END        SETSPEEDBOSSù    END        FLAG SET    Ö    END        FLAG IF    £╣GOTO        SPINNINGBOSS⌐¥SETSPEEDBOSS₧    FLAG CLR    Æ    SETSPEEDBOSSç¿    ROLLSEARCH    END        FLIPFLOP úROTATEBOSSñ    END        PLAYSOUNDc    PLAYSOUNDbG    SETBOSSSCORE¿a    GOTO        END        FLAG SET½    GRABSOINDEX¼    SETDESTROYSO¡    PLAYANIM╡    PLAYANIM╢    PLAYANIM╖    PLAYANIM▒    END        SETDESTROYSO«    SETDESTROYSO»    SETDESTROYSO░    GRABSOINDEX▓    GRABSOINDEX│    GRABSOINDEX┤    FLAG SET
  2522. ó    FLAG IF
  2523. ║┴SPINNINGBOSS╗╝END        FLAG CLR
  2524. ╜    END        LABEL2    FLAG SET └    END        FLAG IF ┬¢FLAG CLR ├    GOTO        Ft╛÷}≡úT4ñT■»ÿ$φSTART    FLAG IFGOTO        LABEL    SETBOSSZê╗    GOTO        LABEL        EVENTSDONE
  2525. END        GRABEVENT&GRABSOINDEX9     CLOSING'    LABEL    GRABEVENT%EVENTSDONEEND        GRABSOINDEX:    CLOSING3    GOTO        LABEL    GRABEVENT$ EVENTSDONEEND        GRABSOINDEX;    CLOSING;    LABEL    GRABEVENT#!EVENTSDONEEND        GRABSOINDEX<    CLOSINGo    GOTO        GOTO        END        FLAG SETM    DOINGEVENT    DOINGEVENT    DOINGEVENT    DOINGEVENT    GRABSOINDEX(    SETDESTROYSO¬    GRABSOINDEX.    GRABSOINDEX/    GRABSOINDEX 0    GRABSOINDEX!1    GRABSOINDEX"2    SETDESTROYSO½    SETDESTROYSO¼    SETDESTROYSO¡    SETDESTROYSO«    SETDESTROYSO⌐    GRABSOINDEX#A    GRABSOINDEX$B    GRABSOINDEX6    END        GRABSOINDEX%C    GRABSOINDEX&D    GRABSOINDEX'E    GRABSOINDEX(F    GRABSOINDEX)G    GRABSOINDEX*H    GRABSOINDEX+I    GRABSOINDEX,J    GRABSOINDEX-K    GRABSOINDEX.L    SETDESTROYSO»    SETDESTROYSO░    SETDESTROYSO▒    SETDESTROYSO▓    SETDESTROYSO│    SETDESTROYSO┤    SETDESTROYSO╡    SETDESTROYSO╢    SETDESTROYSO╖    SETDESTROYSO╕    SETDESTROYSO╣    SETDESTROYSO║    GRABSOINDEXN    SETBEAMTYPEO    SETBEAMRATE╕ P    SETBEAMTIMEêQ    GRABSOINDEXS    GRABSOINDEXT    SETBEAMSOR    SETBEAMSOl    LABELb    GRABSOINDEXf    GRABSOINDEXY    GRABSOINDEX!Z    SETBEAMSOX    SETBEAMSO[    GRABSOINDEX▄    GRABSOINDEX ^    GRABSOINDEX"_    SETBEAMSO]    SETBEAMSO`    END        GOTO        GRABBEAMcVSETBEAMTIMEd    SETBEAMRATEe    SETBEAMSALLV    SETBEAMTYPEg    SETBEAMRATE╨h    SETBEAMTIME╕ W    SETTRANSZBO$·  j    SETTRNSSPEEDB╨¿    SETTRANSZBO$·  α    GRABPATTERNm    SETPTRNRATE╨n    SETPTRNDATA╬    SETPTRNTYPEó    LABEL}    GRABSOINDEX(╓    LABELì    GRABSOINDEX)t    SETBEAMTYPEu    SETBEAMRATE▄v    SETBEAMTIME╨w    GRABSOINDEX+y    GRABSOINDEX-z    SETBEAMSOx    SETBEAMSOæ    GOTO        GOTO        GRABBEAM~üSETBEAMTIME    SETBEAMRATEÇ    SETBEAMSALLü    GRABSOINDEX#é    SETBEAMTYPEâ    SETBEAMRATE▄ä    SETBEAMTIME╨ç    SETBEAMSOê    SETBEAMSOë    GRABSOINDEX$à    GRABSOINDEX%å    GRABSOINDEX&ï    GRABSOINDEX'î    SETBEAMSOè    SETBEAMSOq    GRABBEAMÄsSETBEAMTIMEÅ    SETBEAMRATEÉ    SETBEAMSALLs    GRABSOINDEX/╪    GRABSOINDEX3£    GRABSOINDEX*Ö    GRABSOINDEX,¥    GRABSOINDEX.₧    GRABSOINDEX0█    GRABSOINDEX2ƒ    GRABSOINDEX4á    SETBEAMTYPEÜ    SETBEAMRATE╨¢    SETBEAMTIME╕ ö    SETBEAMSOô    SETBEAMSOò    SETBEAMSOû    SETBEAMSOÿ    SETBEAMSOí    END        GRABBEAMñúEND        SETBEAMRATEÑ    SETBEAMTIMEª    SETBEAMSALLΓ    SETTRANSZBO$·  ß    PLAYSOUNDh▀    PLAYANIMi    PLAYANIM)    PLAYANIM*    PLAYANIM+    PLAYANIM,    PLAYANIM-    PLAYANIM4    PLAYANIM7    PLAYANIM8    PLAYANIM9    PLAYANIM:    PLAYANIMk    PLAYANIM<    PLAYANIM=    PLAYANIM>    PLAYANIM?    PLAYANIM@    PLAYANIM╝    SETBOSSSCOREÿ:"    GRABSOINDEX/┬    GRABSOINDEX0├    GRABSOINDEX1─    GRABSOINDEX2┼    GRABSOINDEX3╞    GRABSOINDEX4╟    SETDESTROYSO╚    SETDESTROYSO╔    SETDESTROYSO╩    SETDESTROYSO╦    SETDESTROYSO╠    SETDESTROYSO═    PLAYANIM╜    PLAYANIM╛    PLAYANIM┐    PLAYANIM└    PLAYANIM┴    PLAYANIMº    GRABSOINDEX╧    SETBEAMTYPE╨    SETBEAMRATE╕ ╤    SETBEAMTIMEê╥    GRABSOINDEX╙    SETBEAMSO╒    SETBEAMSOπ    GRABSOINDEX╘    SETBEAMSO╫    END        SETBEAMSO┘    GRABSOINDEX1┌    SETBEAMSOÆ    SETBEAMSOù    SETBEAMTYPE▌    SETBEAMRATE╨▐    SETBEAMTIME╕ \    SETCRAFTLEVELa    SETCRAFTLEVEL{    SETCRAFTLEVEL|    SETCRAFTLEVELµ    SETCRAFTSPEED╨Σ    ROTATEBOSS
  2526. σ    END        GRABSOINDEX6τ    SETDESTROYSOδ    SETDESTROYSO∞    SETDESTROYSOΩ    END        GRABSOINDEX7Φ    GRABSOINDEX8Θ     Upr÷}≡úT4ñT■»ÿ$START    SETBOSSZê    FLAG IFGOTO        LABEL    GRABSOINDEX    SETVISIBLESO    ROTATE    GRABSOINDEX        SETVISIBLESO
  2527.     ROTATE-     GRABSOINDEX     SETVISIBLESO    ROTATE
  2528.     FLAG SET    END        GRABBEAMSETBEAMTYPE    SETBEAMTIME'    SETBEAMRATE    SETBEAMSALL    LABEL    GOTO        GRABEVENTEND        RESETEVENT    GRABSOINDEX    ROTATEINC
  2529.     END        SETBOSSSCORE N    ╕°úT÷}≡úT4ñT[obj1000c]
  2530. anim_state4_loop =        0
  2531. anim_state4_tick =        0
  2532. anim_state4_type =        0
  2533. anim_state4_frame =        0
  2534. image_state4_name =        
  2535. image_state4_flags =        0
  2536. anim_state3_loop =        0
  2537. anim_state3_tick =        0
  2538. anim_state3_type =        0
  2539. anim_state3_frame =        0
  2540. image_state3_name =        FE_Cancel_Small_MO.mgs
  2541. image_state3_flags =        2
  2542. anim_state2_loop =        0
  2543. anim_state2_tick =        0
  2544. anim_state2_type =        0
  2545. anim_state2_frame =        0
  2546. image_state2_name =        FE_Cancel_Grayed.mgs
  2547. image_state2_flags =        2
  2548. anim_state1_loop =        0
  2549. anim_state1_tick =        0
  2550. anim_state1_type =        0
  2551. anim_state1_frame =        0
  2552. image_state1_name =        FE_Cancel_Small_Pushed.mgs
  2553. image_state1_flags =        2
  2554. anim_state0_loop =        0
  2555. anim_state0_tick =        0
  2556. anim_state0_type =        0
  2557. anim_state0_frame =        0
  2558. image_state0_name =        FE_Cancel_Small.mgs
  2559. image_state0_flags =        2
  2560. action_state4 =        
  2561. action_state3 =        
  2562. action_state2 =        
  2563. action_state1 =        
  2564. action_state0 =        
  2565. slug_state4_name =        
  2566. snd_state4_enablesndid =        0
  2567. snd_state4_sndid =        0
  2568. snd_state4_id =        0
  2569. snd_state4_loop =        1
  2570. snd_state4_name =        
  2571. spot_clrstate4 =        0
  2572. slug_state3_name =        
  2573. snd_state3_enablesndid =        0
  2574. snd_state3_sndid =        0
  2575. snd_state3_id =        0
  2576. snd_state3_loop =        1
  2577. snd_state3_name =        
  2578. spot_clrstate3 =        0
  2579. slug_state2_name =        
  2580. snd_state2_enablesndid =        0
  2581. snd_state2_sndid =        0
  2582. snd_state2_id =        0
  2583. snd_state2_loop =        1
  2584. snd_state2_name =        
  2585. spot_clrstate2 =        0
  2586. slug_state1_name =        
  2587. snd_state1_enablesndid =        1
  2588. snd_state1_sndid =        100
  2589. snd_state1_id =        0
  2590. snd_state1_loop =        1
  2591. snd_state1_name =        ID: 100
  2592. spot_clrstate1 =        0
  2593. slug_state0_name =        
  2594. snd_state0_enablesndid =        0
  2595. snd_state0_sndid =        0
  2596. snd_state0_id =        0
  2597. snd_state0_loop =        1
  2598. snd_state0_name =        
  2599. spot_clrstate0 =        0
  2600. spot_description =        CANCEL
  2601. spot_rect =        20 126 79 184
  2602. spot_groupid =        0
  2603. spot_linkid =        0
  2604. spot_id =        65548
  2605. spot_type =        1
  2606. spot_flags =        1
  2607.  
  2608. [obj1000a]
  2609. text_name =        
  2610. text_id =        0
  2611. text_fontid =        1
  2612. action_state4 =        
  2613. action_state3 =        
  2614. action_state2 =        
  2615. action_state1 =        
  2616. action_state0 =        
  2617. slug_state4_name =        
  2618. snd_state4_enablesndid =        0
  2619. snd_state4_sndid =        0
  2620. snd_state4_id =        0
  2621. snd_state4_loop =        1
  2622. snd_state4_name =        
  2623. spot_clrstate4 =        0
  2624. slug_state3_name =        
  2625. snd_state3_enablesndid =        0
  2626. snd_state3_sndid =        0
  2627. snd_state3_id =        0
  2628. snd_state3_loop =        1
  2629. snd_state3_name =        
  2630. spot_clrstate3 =        0
  2631. slug_state2_name =        
  2632. snd_state2_enablesndid =        0
  2633. snd_state2_sndid =        0
  2634. snd_state2_id =        0
  2635. snd_state2_loop =        1
  2636. snd_state2_name =        
  2637. spot_clrstate2 =        0
  2638. slug_state1_name =        
  2639. snd_state1_enablesndid =        0
  2640. snd_state1_sndid =        0
  2641. snd_state1_id =        0
  2642. snd_state1_loop =        1
  2643. snd_state1_name =        
  2644. spot_clrstate1 =        0
  2645. slug_state0_name =        
  2646. snd_state0_enablesndid =        0
  2647. snd_state0_sndid =        0
  2648. snd_state0_id =        0
  2649. snd_state0_loop =        1
  2650. snd_state0_name =        
  2651. spot_clrstate0 =        16744448
  2652. spot_description =        TEXT
  2653. spot_rect =        30 62 268 94
  2654. spot_groupid =        0
  2655. spot_linkid =        0
  2656. spot_id =        65546
  2657. spot_type =        2
  2658. spot_flags =        256
  2659.  
  2660. [mgMenu]
  2661. Slug =        
  2662. Background =        FE_MessageBox.mgp
  2663. BaseID =        65546
  2664. SizeCY =        200
  2665. SizeCX =        300
  2666. LastUid =        65549
  2667. NumObjects =        2
  2668.  
  2669. ■»ÿ$µ    START    FLAG IFGRABSOINDEX    ROTATE¼    LABEL╩    GOTO        SETTRANSCOORD£   
  2670.     ISTRANSDONE    END        END        END        FLAG SETx    LABEL    GRABEVENTnDOINGEVENTc    EVENTSDONEGOTO        FLAG SETU    LABEL╟    FLAG IFW╞FLAG CLRk    GOTO        ROTATEREV    SETBOSSZê/    GRABPATTERN    SETPTRNRATE@    SETPTRNTIME¼    SETPTRNTYPE    SETPTRNDATA    SETPTRNCURRENT    SETPTRNDATA    SETPTRNCURRENT     SETPTRNDATA!    SETPTRNDATA"    SETPTRNDATA#    SETPTRNDATA$    SETPTRNCURRENT%    SETPTRNDATA&    SETPTRNDATA'    SETPTRNDATA    (    SETPTRNCURRENT)    SETPTRNDATA*    SETPTRNDATA+    SETPTRNDATA,    SETPTRNDATA-    SETPTRNDATA    .    SETPTRNDATA
  2671. S    FLAG SET¿    LABEL1    FLAG IF34FLAG SETB    FLAG CLR2    FLAG IF95FLAG IF:6FLAG IF;7FLAG IF<8FLAG IF=RFLAG CLR>    FLAG CLR?    FLAG CLR@    FLAG CLRA    FLAG CLRQ    FLAG SETC    FLAG SETD    FLAG SETE    FLAG SETF    SETPTRNRATE@G    SETPTRNRATEXH    SETPTRNRATEpI    SETPTRNRATEêJ    SETPTRNRATEáK    SETPTRNTIME¼L    SETPTRNTIMEöM    SETPTRNTIMEpN    SETPTRNTIME(#O    SETPTRNTIME(#P    GOTO        GOTO        GOTO        GOTO        GOTO        GOTO        GOTO        GRABSOINDEXb    GOTO        SETPITCHBOSSZV    SETSPEEDBOSSj    SPINNINGBOSSXEND        FLAG IF\FLAG IF    [YGOTO        GOTO        LABELd    FLAG CLRù    LABELe    FLAG SETw    LABELh    GRABSOINDEXl    GRABSOINDEX    SPINNINGSOgíSPINNINGSOfÿEND        END        FLAG SET    i    FLAG SETò    SETTIMER'╓    FLAG SET
  2672. `    SETSPEEDSO<m    SETSPEEDSO<     GRABEVENTpæGOTO        RESETEVENTÖ    LABELt    GRABSOINDEXs    ROLLSEARCHv    FLAG IF
  2673. }uGOTO        GOTO        SETSPEEDBOSS
  2674. ½    GRABBEAMzyEND        SETBEAMTYPE{    SETBEAMSALL|    END        INBOSSFOV~├FLAG IF σFLAG IF äÅSETTIMER╨é    GRABSOINDEXÇ    FLAG SET â    GOTO        GRABSOINDEXà    CHECKTIMERå¢SETTIMERêÄ    FLAG SET ê    FLAG CLR ë    GOTO        SETSPEEDPLAYERï    CHECKTIMERî£SETSPEEDPLAYERì    FLAG CLR ¥    SCREENSTUTTERê╗    SPINNINGBOSSÉüGOTO        GRABEVENT│«INCSPEEDSO÷   ô    INCSPEEDSO÷   ö    END        GOTO        GOTO        SETEYEOPENá    SETEYEOPENª    FLAG IF
  2675. ûÜEND        GOTO        GOTO        GOTO        CHECKTIMERóƒEND        END        FLAG IF₧úFLAG CLR^    SETTIMERΦñ    FLAG SETÑ    END        FLAG CLR    º    END        SETBOSSSCOREÿ:    SETDESTROYSO¬    END        GRABSOINDEX⌐    GRABSOINDEX¡    SETDESTROYSO    GRABEVENT▓oFLIPFLOP░▒SETPITCHBOSS┤┤    SETPITCHBOSSL   ╡    RESETEVENTΓ    RESETEVENTÆ    FLAG SET╣    FLAG SET║    FLAG CLR╖    SETSPEEDBOSS
  2676. ╕    END        SETSPEEDBOSS┤╝    SETSPEEDBOSS┤╛    BOSSHACKΣ    SETTIMERΦ╜    END        SETTIMERΦ┐    END        GRABSOINDEX┴    CHECKTIMER╢┬END        FLAG IF─┼GOTO        FLAG CLR r    END        FLAG IF╚ZGOTO         LABEL └    GRABSOINDEX ╨    GRABSOINDEX ╤    GRABSOINDEX╥    GRABSOINDEX╙    GRABSOINDEX╘    GRABSOINDEX╒    SETDESTROYSO╦    SETDESTROYSO╠    SETDESTROYSO═    SETDESTROYSO╬    SETDESTROYSO╧    SETDESTROYSO    GRABSOINDEX ▄    GRABSOINDEX ▌    GRABSOINDEX▐    GRABSOINDEX▀    GRABSOINDEXα    GRABSOINDEXß    SETDESTROYSO╫    SETDESTROYSO╪    SETDESTROYSO┘    SETDESTROYSO┌    SETDESTROYSO█    SETDESTROYSOT    FLAG IFπ»END        PLAYSOUNDoç    GRABSOINDEXè    0a]_q ÷}╔≡úT4ñT[obj100af]
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  2755. [obj100ae]
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  2834. [obj100ad]
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  2992. [obj100ab]
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